Last Saturday, at Stephen’s suggestion, some club members held a ‘virtual’ club meeting; some played solo games or with family members at home, and three even managed to play a board game over Zoom. Here’s a round up of what went on.
Mark H, Mark J and Seán – Nightfighter
Mark H ran a three-player game over Zoom – he’s written it up fully in a separate report.
Marcus – Air Combat in the Gulf War
Marcus played a solo game of modern air combat using Wings at War; this will also be getting its own write-up soon.
Phil – Space Hulk
Phil broke out the new (ish) re-issue of Games Workshop’s Space Hulk with his eldest son; unpainted figures, really!
Stephen – Full Thrust
Stephen, whose idea this all was, went for some solo Full Thrust. Which just sounds all wrong…
Mark J – Kobolds and Cobblestones
Mark.2 played out a Fantasy rumble at the docks.
Tony F – Lord of the Rings
And finally, the webmaster played out a simple Lord of the Rings scenario (the one where Sean Bean/Boromir gets shot full of arrows defending Merry and Pippin).
As we currently have no meetings and gathering indoors is not possible, we have been starved of our wargames for 2 months!
We tried a game of GMT’s Nightfighter over Zoom. The game uses some house scenarios that allow multiple players on the German side. The main game map is enlarged and uses miniatures to substitute for counters.
There were four Ju88C-6 night fighters patrolling to intercept bombers over the targets. These could be coned by the searchlights on the ground, spotted by the onboard radar, or spotted visually.
Here is the hidden umpire map showing the Lancaster position at close of play:
We played until a Lancaster was shot down. Mark shot down ‘E for East’ after a four move duel. The bomber spotted him before he attacked and got two rounds of fire, but failed to score a hit.
The Ju88 missed on the first pass from a poor position, then scored heavy damage on the second pass.
The Ju-88 mis-timed the third pass, but finished the target off on the final pass.
Sean had meanwhile homed in on a bomber with one of his Ju-88s, but ran out of time to shoot it down.
This was the game board at close of play:
A scan of the battle map was shared on Zoom with the players and annotated with the fighter positions, radar sightings and searchlight spots.
Game play is slowed, as moves have to be described sequentially, so the game would have worked faster with less planes controlled by one player with hindsight, but the board game hex playing surface does make a game over Zoom possible! We may give it another go having worked out the snags.