Vapour Trails Over Linton

A WW2 battle report from Andy King

Introduction

This game was staged a short notice to fill in for another game that had been postponed.

The scenario was a raid by two squadrons of German bombers with fighter escort, with two squadrons of British fighters opposing them.

We used Majestic 12 Games’ Spitting Fire rules with some additional home-grown rules for bombers and flak. Although, typically, I forgot to bring the scenario rules and the flak and target record sheets with me, so these had to be improvised.

Forces
Luftwaffe
Bob commanded two squadrons:
• 5.KG76 (F1+XN) consisting of 9 x JU88A-1s
• 7.JG51 (# + I) consisting of 8 x Bf109Es.
Kim commanded two squadrons:
• 9.KG76 (F1+XT) consisting of Do17Z-2s
• 8.JG51 (# + I) consisting of 8 x Bf109Es.

RAF
Paul commanded 602 squadron (Code LO) with 12 Spitfire Mk 1s.
Andy commanded 213 squadron (Code AK) with 12 Hurricane Mk 1s.

One of the house rules concerning bombers was to require them to stay at a set altitude until they had released their bombs; another was to require that some of the fighters remained as close escort to the bombers, rather than having all of them performing fighter sweeps ahead of the bomber force.

With the terrain laid out (a mixture of Irregular Miniatures, Navwar and Brigade Models) five potential targets were defined: an airfield (RAF Linton), a power station, a fuel tank farm, a railway marshalling yard and some railway sidings. Each of the German players were asked to make a note of their allocated target(s), but not to let the British side know which had been selected.

Victory points would be awarded as follows:
Fighter shot down: 2 VP
Bomber shot down: 4 VP
Each damage point inflicted on ground target: 1 VP

The players deployments left Paul (602 Sqn) facing Kim (9.KG76 and 8.JG51) and Andy (213 Sqn) facing Bob (5.KG76 and 7.JG51).

Individual reports from the players will follow, but in the end the game was a German Victory, 48 VP to 32 VP. All aircraft are from Tumbling Dice with decals from Dom’s Decals.

Sicilian Channel – June 1940

A game report by Paul French

Introduction

Following the successful bombardment on Tripoli and Benghazi, units of the Mediterranean Fleet have been detached to sweep the Sicilian Channel. Warned by air reconnaissance the Italians have sortied two strong cruiser and destroyer groups to intercept.

Order Of Battle

RN Forces

2nd Division, 7th Cruiser Squadron
HMS Gloucester, HMS Liverpool, Town Class (2nd Group) CL.

14th Destroyer Flotilla
HMS Mohawk, HMS Nubian, Tribal Class DDs; HMS Jervis, HMS Juno, J Class DDs

Italian Forces
3rd Cruiser Divison
Pola, Zara Class, CA Trento, Trento Class, CA Bolzano, Bolzano Class CA.

11th Destroyer Division
Artigliere, Camicia Nera, Aviere, Geniere
All Soldati Class, DD

12th Destroyer Division
Lanciere, Carabinieri, Corrazziere, Ascari
All Soldati Class, DD

Contact

Screening destroyers made contact at 02:03, NW of Benghazi, at a range of about 9000 yards, starshells were deployed copiously from both sides but failed to illuminate enemy ships. Closing at a combined speed of 40 knots though meant that the action was fought at close range.

By 02:09 the Britsih commander (Jon) was aware he was in contact with a significant and superior force.

Holding his course he was able to get into a good torpedo position. Whilst the Italians (Paul & Mark), tried to get the 12th Div ahead and bring the cruisers into action.

The initial exchange resulted in minor damage to Nubian, Corrazziere and Trento. The Italian 3rd Division was blocked for a short period by the 12th Division. It was all that the Liverpool and Gloucester needed. Heavy fire came down on Corriziere and Lanciere . Leaving them burning and stationary – in torpedo water.

A few minutes later two torpedoes hit each destroyer – putting the fires out….. Nubian came under concentrated from the 11th Div and was left with overwhelming fires and flooding. The 3rd Divison cruisers landed effective fire on Gloucester.

At this point Jon decided discretion was the better part of valour and withdrew to the SW under smoke. Nubian was finished off by the cruisers and immediate contact was lost.

Outcome

A winning draw for the RN, as the Italians lost one more destroyer. Both sides had a destroyer with light damage and a cruiser (Trento and Gloucester) with minor damage. The RN really needed to retire to the east to join the battlefleet by daylight as being close to Sicilian and North Africa airfield in daylight was likely to be trying.

Rules

The game was played using Command at Sea, Version 4. Which gave a good feel for a night action. The range was down to 5000 yards at one point and attacks were potentially devastating. In fact the bulk of the damage was inflicted in two, three minute bounds which correlates well with historical actions. The smaller RN force was really at less of a disadvantage as the very low visibility meant that the larger Italian force found it difficult to get to grip.

Historical Outcome

The RN force carried out a bombardment of Tobruk, later rejoining the battlefleet. Other units were engaged at Benghazi and units were detached on anti-shipping sweeps. Italian units sortied from Messina and Taranto, covering the Sicilian Channel and sweeping into the Aegean, but failed to make contact.

Scramble! Scramble!

An update on a new project by Stephen…

A project I’ve had on the back burner for some time is the Battle of Britain using 1/144 scale aircraft.

These have primarily been Zvezda and Revell ‘Mini’ kits – BF109s, Stukas, Hurricanes, and Spitfires.

However, at Cavalier this weekend I picked up another Spitfire kit (just £1!) and a couple of diecast German bombers in 1/144 – a HE111 and DO17 – for a fiver each.

Yesterday I put the Spitfire kit together and also put some filler in the join lines in the two diecast models, and today I painted them up.

Another couple of bombers would be good, but for the time being these three aircraft can now join the others I have, which means I’ve now got enough for a game.