Gaslands Geezers

Andy gets out of his car and walks.

Many, many, many years ago I bought some Platoon 20 armed civilians and SAS style figures. I can’t now remember what I bought them for, and they’ve been a small part of my metal mountain for a very long time. This range has changed hands a few times, but are now available from East Riding Miniatures. You can find the armed civilians here, and the SAS here.

Last year I got into Gaslands, and thought these might be useful as vehicle crew or aggressive bystanders.

I based them on 1p coins, built up the bases with 4Ground base render and undercoated them black. Paints are mostly Vallejo, with Army Painter washes. All bases were painted Grey Black and bare skin Medium Flesh.

First up are three ne’er-do-wells (top) in boiler suits and stocking masks (hence the ill-defined faces) a woman armed with a pistol, and two chaps one with a sawn-off shotgun and the other with an Uzi (or similar). The masks and hands were painted Brown Sand, the boiler suits Dark Prussian Blue or German Field Grey and boots black. Guns were, surprisingly, Gunmetal.

Next are a woman and a couple of men with handguns. These guy on the left has a German Cam. Med Brown jacket, grey T shirt and black trousers. The woman in the middle has a Grey Jacket and Dark Prussian Blue trousers. These guy on the right has a German Camouflage Black Brown jacket, white shirt and Army Painter Crystal Blue trousers washed with Blue Tone wash.

Another three figures, the guy on the left has a M3 “Grease Gun” SMG, and maybe a Flak Jacket. The trousers were Army Painter Crystal Blue with a Blue wash, shirt white and the flak jacket Brown Violet (which is green, go figure!). The guy in the centre just has a hand gun. His shirt is pale sand, trousers London Grey and jacket German Camouflage Black Brown.
The guy on the right is not from Platoon 20, I suspect he may be some sort of Sci-Fi figure of unknown manufacture, but I’ll treat him as (mostly) human and armed with a pump action shotgun. He has German Cam. Med Brown overalls with a dark tone wash.

Finally, the two SAS figures. I went with a camouflage pattern here, German field Grey base, with Flat Green, Mahogany Brown and Chocolate Brown patches. The Helmet and Flak Jackets were painted Brown Violet and the gas mask case German Camouflage Beige.

The Irish Rover

Stephen goes all Celtic.

Under Saga 1 the Irish were just too over-powered.

I always thought they’d be a good warband to play but the gross nature of some of their javelin abilities left them too powerful and, to be honest, it wasn’t fun playing them for that reason.

The good news is that under Saga 2 the Irish have been seriously nerfed, meaning it’s not so embarrassing fielding an army of them.

So I’ve revisited my Irish and the intention is to use them more often now they are a balanced force.

Fergal mac Amlaith’s mother is an Irish noblewoman and his father is a Viking Jarl.

He was brought up on the shores of Lough Ceagh where he looked after his father’s dogs. This love of animals has lasted into his adult life and now he has a large kennel of his own.

Since taking over his father’s lands he has demanded the fianna bondsmen swear fealty to him. They have all, both local noblemen and norse colonists, agreed to do that. This means that Fergal has a good many hearthguard to protect him and these men are led by Connor and Rory, the tribal champions – the feared curaidh.

The land tenants make up the rest of Fergal’s force. These bonnachts are well trained in how to use their javelins and hatchets and are prepared to fight to the death for their lord.

Looking over everyone’s pastoral needs is Father Padraig. He is a very spiritual man, though he is worldly too – he knows enough to know that peace is sometimes best achieved by knocking a few heads together.

They have all now sharpened their spears and swords and are ready to go roving.

Wars of the Roses Army

At the start of my posts about doing a Wars of the Roses 15mm army I mentioned this was actually the first time in 35 years of Wargaming, that I have put together a complete historical army. Yes I’ve painted a force of 40 odd Dark Age warriors for Saga, but this was the first full army. While collecting and painting up this army I have been watching and listening to various Wars of the Roses documentaries and reading a number of books about the period.
It’s easy to see the appeal of doing historical gaming but I know when to stop over accuracy and just get on with a good game.

Earl of Salisbury’s Forces

For the game to come we will have two players per side, so I have the larger part of my army under the Earl of Sailsbury with a slightly smaller force under his son  Sir Thomas Neville.

Sir Thomas Neville’s Forces

On to the game, we are going to be using Sword and Spear. So stay tuned for the battle report that will hopefully be reporting a victory for the Yorkist cause.

Wars of the Roses Archers

Finally got the last of my Wars of the Roses units completed. This time it was the archers. As with the other units I did buy a number of different brands but ended up just going with Essex miniatures and Peter Pig for the unit commanders. Like the other units I wanted to avoid the uniform two rows of miniatures on a base and so for the fist units of archers (the Retinue archers), I created a clear front line with a archers milling around on the second row.

Essex Retinue Archers

I wanted a mix of archer types and did a couple of militia archer units again using Essex miniatures.

Essex Miniatures Militia Archers

When painting the militia archers I realised that all but one of the miniatures was in a shooting stance, I could not therefore have a second line, but I wanted the militia archers to look undisciplined, so put them in irregular lines on the base to look more like a mob.

With the archers done so was I, but my would be opponent for the planned Wars of the Roses game mentioned having some artillery. Entering in to the arms race I also put a unit of guns together.

Essex Miniatures Wars of the Roses Artillery

I do have plans to do some other Wars of the Roses units like spearmen, some Welsh and other mercenaries. But this will do for the first battle.

A Small Start

Andy finds his painting mojo again…

First items finished this year are some reinforcements for my 6mm English Civil War forces.

We’ve played quite a few games of Sword and Spear recently, these are Ancient & Medieval rules, but on the publisher’s forum there were some discussions about adapting them for the Pike & Shot era, so I thought it might be interesting to try these out. To do this I needed to paint up some Commanded Shot, Firelocks and Camps.

My ECW forces are based for Polemos on 6cm wide by 3cm deep bases, either 24 foot (in varying proportions of pike and shot) or 9 or 10 horse to a base. I’ll be using these for the Sword and Spear try out, so needed to keep the same size bases.

The figures are from Heroics and Ros, painted with mostly Vallejo acrylics. Once painted they were stuck to the bases, labelled with unit description and flocked.

Commanded shot were detachments of musketeers taken from regiments of foot and attached to cavalry brigades to augment their firepower. Not always a successful idea, as the horse were slowed down by the foot, and if the horse routed or went off in pursuit the commanded shot were left on their own.

For the Commanded shot I decided to have 12 figures per base, painted as if they were from 2 or 3 different regiments (above).

Firelocks were foot equipped with early flintlock muskets rather than matchlocks and usually assigned to guard the train of artillery; lighted matches and gunpowder not being a good mix.
For the Firelocks I decided on 16 figures per base.

For the camps I bought some tents from Bacchus, and raided the spares box for various figures to add to the bases, some are from H&R and some from Irregular Miniatures. I built the camps on 6cm square bases.

I also had some carts and wagons, so did some baggage bases.

Finally some group shots, the Parliamentarian camp and troops.

And their Royalist opponents

Gael Force Norse

John Lambert gets his axe out.

I’d enjoyed using Norse Gaels in Saga Version 1 and was interested to know how they might fare under version 2 of the rules. I thought this faction was one that had changed the most under version 2 so decided on a new build based on the Footsore Irish and Viking ranges, taking advantage of the 3 for 2 offer they had running at the time. All figures painted using Artist’s acrylics.

Warlord – Hakon Maddadarson (The Hall Burner) – front pictured above

“Die bravely my slaves and I will take good care of your Dottirs!”

I mounted the Warlord on a piece of slate for a more imposing look. He has a rare and highly prized white Icelandic Gyr Falcon on his shield.

Daneaxe Heathguard

In version 1, there was an additional Saga ability bonus for taking Dane axes. This has gone in version 2 so only 1 point for this build.

Other Heathguard

I added 2 points of standard Heathguard. In version 1 Dane axe armed Warriors were the best option. In version 2 a powerful ability, Norse can only be used by Heathguard and Warlord so these appear to be a better option.

Gaed Gaedhil

These are fearsome mercenary warriors for which I used the Footsore Scots/Picts

Levy – Slaves

I used the Footsore Irish warrior range for these. Of limited use in Version 1 of Saga, they are a key part of my army in version 2. I painted 2 points of these.

The History of the Norse Gael Earls of Orkney is detailed in Orkneyinga Saga, an epic tale of bravery, treachery and Sainthood as rivals vie for the Earldom, raids in Russia, raids on Sicily, The First Crusade and an encounter with a Byzantine Dromon! How would the 28mm metal version fare on their debut?
The answer was rather well (see Jeremey’s battle report), despite misreading a SAGA ability and missing out on the chance to trap Andy’s Warlord, I really enjoyed the faction and the battleboard mechanics. Well worth a celebratory snifter or two of Highland Park ”Viking Honour”.

Wars of the Roses Cavlary

I finally got my Wars of the Roses Cavalry painted. Unlike the infantry I decided to stick to one manufacturer. When I started the project I got some old cavalry figures from a fellow club member and picked up some samples. What I found was a big difference in the scale of the cavalry. With mass infantry you can get away with differences in sizes, not everyone is the same size and so it doesn’t matter as much. But it was so obvious mixing different manufacturers for 6 mounted miniatures on a base.

15mm Wars of the Roses Cavalry from Peter Pig

I like the slightly chunky style of the Peter Pig miniatures and so was happy to go with them for my cavalry. I do like a bit of cavalry and so wanted to maximise my armies compliment. In Sword and Spear the army can only have two units of knights and so I also did a couple of units of Northern Boarder Horse. I’m really looking forward to getting these into battle.

Now all I have left to do is finish the archers and my Wars of the Roses army is complete. Unless I want more than two command units … hmmm

Wars of the Roses Camp

I was supposed to be working on my Cavalry and Archers for my Wars of the Roses army, but while attending SELWG last October I remembered I needed a camp for my army. You have to remember I don’t normally dabble in the types of wargame requiring a camp for the army. But the intention is to use the Sword and Spear rules and so I needed a camp.

A Suitable Camp for my Wars of the Roses Army

At the show some resin pieces from Baueda caught my eye. Normally I would probably have scratchbuilt the camp but I really like the scenery pieces and they were not that expensive. I went for a cooking set and a tent that would fit the period. To that I added a spare infantryman and a horse.

The base is MDF and I spread bathroom sealant mixed with brown paint on it to create the muddy road and to cover up the figure bases. After painting the figures I flocked the base and added a few tufts of grass and the odd rock. Painting the camp made a nice change as it was like a mini diorama and a good distraction from line after line of the rank and file.

Wars of the Roses Infantry

I’ve finally made progress on my 15mm Wars of the Roses army. This is the first time since getting into Miniature Wargaming some 30 plus years ago that I have put together an historical army.
As I mentioned in my previous post showing the Men at Arms I did not want this army to look like a set number of figures stuck on a base. I wanted an irregular rabble look to the units.

15mm Wars of the Roses Billmen from Multiple Manufacturers

For my armies main infantry I looked at suitable 15mm miniatures from Lancashire Games, Irregular Miniatures, Museum Miniatures, Tin Soldier, Magister Militarium, Donnington, Miniature Figurines, Essex and Peter Pig.
For the life of me I cannot remember all of the companies I finally settled on, I know for a fact I bought Peter Pig, Lancashire Games and Essex. But there are other manufacturers figures in the units.
I’m really pleased with how they came out and think I got the rabble aspect quite well.
Another bonus was cleaning up the figures and thinking I’d only done enough for 4 bases of 16 figures per base. But when it came to undercoating them I found I had enough for 6 bases, result!

Now onto the Cavalry and Archers.

The Wolf at the door

Long had the Welsh Warlord Owain the Wolf Tamer been sat brooding in his hall. Never far from his thoughts were the crushing defeats he had suffered at the hands of the Anglo-Dane Warlords Andraes Vilhelmsson and Erik Uhtredson. But with Vilhelmsson held up in his hall to see out the winter months and news of Uhtredson forging alliances with the wretched Northmen. It was time to go on the offensive. But wary of fighting prowess of his enemies Owain knew he needed support, and so he had dispatched offers of gold and glory to other lesser warlords before setting out on campaign.
As dawn broke across the land, the armies of Andraes Vilhelmsson and Erik Uhtredson marched boldly marched onto the field. No sooner had they done so when the Welsh war horns were joined in their challenge by those of Hakon Maddadarson the Hall Burner and his army of savage Norse Gaels.
Surprised by the Norse Gaels, but not surprised Owain would not have the confidence to face them alone, Vilhelmsson and Uhtredson concentrated their forces against the Norse Gaels with the aim of routing them off the field before Owain could bring the full force of his army in to effect.

The Anglo-Danes march towards the Norse Gaels

Although the Anglo-Danes concentrated on the Norse Gaels, the swift Welsh cavalry managed to get within javelin distance of Vilhelmsson’s archers, drawing first blood.
Welsh Cavalry Launching their Javelins

Over on the other side of the battlefield Uhtredson’s Fyrd charged against the Norse Gaels. Hoping for a decisive conclusion to the fight the Fyrd won the fight but failed to inflict devastating damage on the Norse Gaels.
The Anglo-Dane Fyrd Charges into Battle

Forced to retreat from the fight and with Vilhelmsson’s Huscarls closing in, Hakon Maddadarson strengthened his line for the expected onslaught.
The Anglo-Danes and Norse Gaels form their Battle Lines

Meanwhile on Vilhelmsson’s left flank the Welsh Cavalry were still picking off the archers, but not without suffering losses of their own. Seizing the initiative Owain pushed his forces hard to get within javelin range.
The Welsh Finally Threaten the Anglo-Danish Left Flank

With his left flank now threaten Vilhelmsson sent a unit of Huscarls to fend of Owain’s forces. Having been abandoned to his fate in on the right flank Hakon Maddadarson was beginning to realise the pact he had entered into with the Welsh was misguided. Uhtredson threw everything at the Norse Gaels, Dane axe armed Huscarls and the Fyrd charged in. The fighting was fierce but the Anglo-Danish attack seemed to just bounce off the Norse Gaels and they were forced to retreat.
Hard Fighting as Dane Axes Clash in a Bloody Melee to the Death

With the battle against the Norse Gaels not going to plan and the Welsh making gains against Vilhelmsson’s left flank the Anglo-Danes could see the battle turning against them.
But there was to be no retreat, lured to battle by the treacherous Owain, the forces of Vilhelmsson and Uhtredson would carve an epic poem this day. Launching charge after charge the fight against the Welsh ended with a wimper of pushing and shoving while once again the Norse Gaels proved to be a tough nut to crack.
Last Charge of the Anglo-Danes

The battle ended with the exhausted Anglo-Danes having been narrowly defeated, made even more painful by the knowledge that the Norse Gaels and done more of the fighting than the Welsh, who could claim victory having shed little blood that day!

Thoughts on the Game
I cannot remember which scenario we played but points were scored by causing casualties and points deducted if any units were still close to their own baseline at the end of 6 turns.
Myself and Andy were both using the Anglo-Danish for the first time with the 2nd Edition Saga rules. Facing off against Steve’s Welsh and John’s Norse Gaels. Each side had 6 points.
Andy and I decided to concentrate both of our armies against one enemy army to destroy it in detail and then move onto the other. The Norse Gaels deployed first and so that was our target. This left the Welsh out on their own and away from the battle for a few turns.
Being the first time a few of us had used our armies for 2nd edition a few mistakes were made. On a few occasions we were a bit lax with the movement rules and getting units into combat. The Norse Gael ability to raise their armour was exaggerated somewhat which contributed to the lack progress by the Anglo-Danes. I also found the Anglo-Danes a bit boring in 2nd edition. Some of their abilities appear to have been reduced, which I felt was unnecessary as they weren’t an unbeatable faction in 1st edition. But that’s enough of the excuses. The Anglo-Danes lost and so now must regroup and take the battle to the Welsh, whether they run cowardly to their new found allies or not.