The guns have fallen silent now.
The bodies of many a sailor now reside in Davey Jones’ locker.
In our game of Fighting Sail we had a fleet of pirate ships, sailing under a French letter of marque, led by Mark ‘Black Ned the Nobbler’ Harris and Bob ‘The Scourge’ Collman harassing the British colony of the Regency Isles somewhere in the Caribbean. Coming to the colonist’s rescue were two flotillas of British ships under the command of Tony ‘Admiral Dalrymple’ Gibbs and Stephen ‘Barely Able Seaman’ Tucker.
This was the first time any of us had played Fighting Sail. It falls very much in the ‘game’ category rather than ‘simulation’ and for a non-naval man such as myself that is a positive boon.
It’s a very simple game. Good navigation rules (according to Mark, and he’s the club’s naval man) and bloody and brutal cannon rules.
In our game the privateers came out from the islands and confronted the British. The British fleet had larger vessels and engaged the pirates with cannons. The privateers steadily swung their ships around, but not before Bob accidentally engaged one of his own ships with a broadside.
In the end it would be a British victory – those damned pirate dogs turning sail and making off to whatever rum-soaked hole it is they came from.
Fighting Sail proved to be a very enjoyable game. If you want to have fun, want to feel like you are playing a sailing game, but not of a mind of having to know how to actually sail a ship to be able to play a game then it I’m sure you would also enjoy it.
We’ll certainly be playing it again.
If you have any questions then please ask.