Nimzo’s Crew

John Lambert goes into the Zone.

I had a good look around for a suitable crew for Zona Alfa and chose figures from Empress Miniatures. I wanted a good mix and chose one pack from their Chechen range and one from their insurgents range, I also bought a set of heads with gas masks to covert a couple of figures. I was really impressed with the casting quality and they were a joy to paint. I used mainly hobby shop acrylics and of course, the figures needed to be named.

I really liked the RPG figure with tank crew hat – I think my favourite. The next three I painted in Urban winter style camouflage and did a head swap on Kovacs, the piping on the track suit bottoms I added with a fineliner brush.

(l/r Blokin, Zeitsev, Nimzovitch (Nimzo), Sashlik)

The second set I painted a forest digitised camouflage adding extra dots of paint with a cocktail stick.

You need a sniper called Zeitsev – the Stalingrad hero!. Stay tuned to Radio Pripyat for the next instalment.

Somethings Mythic This Way Come

Andy puns as Shakespeare rolls in his grave…

I’ve had these figures for ages, I probably bought them when I was at university 40 odd years ago, and indeed first painted them back then. They had surfaced from the depths of the loft for some reason and as they were looking very tired, I decided they needed sprucing up. I’ve no idea who manufactured them. They may turn up in in a Dragon Rampant or Broken Legions game at some point. All paints are Vallejo unless otherwise stated.

The first figure is a minotaur, his (human) body was painted with Medium Flesh and heavily washed with Army Painter (AP) Flesh Wash, his head was painted Matt Black with German Black Brown eyes and Pale Sand horns. His tunic is Deck Tan, washed with AP Soft tone with Bronze fastenings. His axe has a Beige Brown shaft with Gunmetal blade and Bronze metalwork.

His base has some flagstones, these were painted London Grey, dry brushed Light Grey and washed with Army Painter Dark Tone, the remainder of the base was covered with Basetex and painted with a couple of shades of green.

The second figure is a demonnette of some foul dimension. Her skin is Metallic Copper, with MIG Rot Braun creases and an AP Red wash. Eyes are Golden Yellow and horns Black. Her snake is Luftwaffe Camouflage Green with an AP Green wash and the orb in her right hand is German Camouflage Bright Green with a mixed wash of Silver and AP Green wash. Base the same as the Minotaur.

Armoured Bears

Mark J (also known as Mark2), who recently joined the club after being away from the hobby for a while, paints some Germans.

Latest addition to my 20mm early/mid Russian Front 3rd Panzer Division army. Back in the 90s I played a lot of Rapid Fire and I have a fairly large collection of tanks and vehicles, mainly Matchbox and and SHQ, with a couple of aircraft, assault boats and a pontoon bridge thrown in for good measure. Recently recovered this collection from an old mate up north, however the infantry were missing, probably KIA!

Planning to adapt this collection to use Chain of Command rules, and have started to paint some 20mm Eureka miniatures. They are a little on the tall side, but nicely cast with plenty of detail. These guys are Panzer Grenadiers in great coat, there’s one rifle section and a command section with a radio operator.

I used the Vallejo Flames of War German infantry paint set and GW Nuln Oil wash and Adminstratum Grey for the uniform highlights and general battle field look. For the bases I used small gage grey gravel
and dry brushed light grey to white with a Nuln Oil wash for the snow effect.

I’ve recently been reading about the 3rd Panzer Division and their exploits around Kharkov during 1942. These guys are part of Kampfgruppe de Beaulieu, this group was formed around March 1942 and consisted of 12 Panzer IIIs and a panzer grenadier battalion, its orders were to push back the Russian advance to the east of Kharkov and to take back the Babka River line which they did, despite freezing temperatures and poor supplies. I have another 5 rifle sections to do and a couple of heavy support sections, if anyone has some Russians it would be good to take them on some point in the future.

Eadmund the Moon

Stephen bares his soul (and more besides).

This one has been in the bits bag for ages. It’s an Irregular Miniatures figure which, it’s fair to say, aren’t among the best. That said, Irregular do paint up better than they look in bare lead. That’s not saying much though.

So, this is Eadmund The Moon. I painted him up for SAGA as a Personal Champion. We don’t use the Swords For Hire and other bits in the Age of Vikings book that often. Not sure why.

I based Eadmund up on a larger, Hero, base. Irregular’s stuff is quite old and their 28mm stuff is more like true 25mm. To hide this lack of stature I made a miliput stone and plonked him on that to lift him up a bit. I also filed off the shield, which looked…well…poor. I stuck on a spare Gripping Beast shield (looking at the size of the shield on him will give you an idea on how slightly small he is).

And that’s Eadmund The Moon. Coming to a battlefield soon to give Andy and Jeremey a good taunt!

Building the Rammas Echor

Tony F takes us through a Middle Earth scenery build.

Peter Jackson’s Lord of the Rings film trilogy made a few diversions from the original books – some of these were forgivable changes (although some were a bit more puzzling and unnecessary). One of these was to turn the Pelennor Fields, scene of the largest battle of the War of the Ring, into a fairly barren, scrubby plain, instead of the area of fields and farms described by Tolkein. I get why it was done – the massed ranks of thousands of CGI orcs, trolls and other beasts looked far more impressive lined up outside the gates of Minas Tirith, which wouldn’t have worked so well had they been broken up by barns and oasts. He also omitted the Rammas Echor, a defensive wall many miles in length which surrounded the whole of the fields of Pelennor. Situated along the wall were a number of forts where the garrison was stationed.

Phil and I thought it might be fun to game out the initial assault on the wall, when the defenders were thrown back to the city (Sauron’s forces however made the mistake of not leaving a small force at the gates of the wall when they advanced on Minas Tirith, giving Theoden’s Rohirrim unimpeded passage).

The closest historical equivalent to the Rammas Echor is probably Hadrian’s Wall. I used a milecastle as the basic model for my small fort, with gates front and back and a small courtyard. The wall was made from 2″ thick high-density insulation foam, of which I had just enough to make three 2′ lengths, each around 3″ high, plus the fort walls. The centre wall section has an arched gateway leading into the fort with a smaller gate at the rear of the courtyard. The basic cuts were made with a fine-toothed handsaw (ie a carpentry saw), the gateways were cut out with a hot-wire cutter which I traced around a card template. The other two wall sections each have a small bastion for archers. The faces of each wall section were scribed with a ballpoint pen to represent stone blocks.

I wanted to mimic the design of the city walls in some way, particularly the distinctive shape of the battlements. I drew out a short section of battlements and had this 3D printed; I then made a mould from silicone rubber and proceeded to mass-produce them in resin (I needed about 80 sections in the end) – the resin also happens to be almost exactly the same colour as the foam. These were attached to the walls using a No More Nails-type industrial adhesive (a solvent free version – a solvent based one would probably attack the foam) which has proved to be pretty robust.

The walls were painted over with a mix of pale grey emulsion paint, PVA and wall filler, then drybrushed pure white. I ran some thinned-down black paint around the bottom of the battlements for shading.

Wooden parts (the gates and a couple of firing platforms) were made from balsa and/or coffee stirrers with plasticard for any ironwork, then painted with cheap Hobbycraft acrylics. The firing platforms also helped strengthen the sections of wall over the gates, which were fairly weak once the gateways had been cut out.

Inside the fort I placed some thatched buildings (from Caliver Books) along with odds and ends such as barrels, carts etc. The fort was garrisoned by a couple of dozen warriors of Minas Tirith – can they hold out until the cavalry arrive …?

This post was also supposed to cover the game as well, but we’ll leave that for another day…

In Her Majesty’s Name Supporting Characters.

Andy creates a cast of thousands (nearly).

I picked up these figures at Cavalier a year or two back, together with some German Jägers, I sold the Jägers on but kept these two; originally sold as Feldwebel Krieg and Mad Mick McFarlane as part of their IHMN range they can now be found on the Northstar website as The Count’s Bodyguard and Ruaridh McGowan.

They’ll probably fight under nommes de guerre as I don’t use their “official” IHMN companies. Tony and Marcus have suggested the one on the right looks like a young Doctor Nefario.

Both figures were cleaned up to remove any mould lines and then washed in soapy water to remove any release agent. They were then stuck to their bases, which were built up with 4Ground base render, and undercoated matt black. All paints are Vallejo unless otherwise stated.

Exposed skin was given a base coat of Brown Sand, a top coat of Medium Flesh and Army Painter Skin tone wash.

“Feldwebel Krieg”’s jacket is, appropriately, Dark Prussian Blue with Flat Red trim, trousers are London Grey. Belts, holster, boots and hair are Matt Black. Buttons and belt buckle were painted Gunmetal Grey.

His main weapon is a portable flame thrower, the tank, connecting hose and projector were painted Gunmetal grey with a black handgrip on the projector and red and copper dials and indicators on the tank.

“Mad Mick McFarlane” is wearing a white lab coat with a Red Leather apron, Brown Sand gauntlets and German Camouflage Black Brown boots. Buttons were painted Bronze and the boot buckles Gunmetal grey. His somewhat unkempt hair was painted Mahogany Brown.

He has a selection of tools strapped to his apron which were painted a variety of browns with Gunmetal grey metalwork, and probably has more in his bag which was painted German Camouflage Medium Brown.
He carries an arc pistol and arc generator, both of which were painted Bronze, with Red and copper dials and a Copper connecting cable. The pistol has Beige Brown woodwork.

Apron, bag, gauntlets, pistol and arc generator were given an AP Dark Tone Wash. Both figures bases were finished off with Basetex.

And finally, “Mad Mick McFarlane” testing his arc pistol:.

A Modelling Miscellany

Here’s a few things I’ve been up to over the last couple of weeks.

First up is a tower.

Actually, I did this earlier in the year. It’s made from two tubs of healthy snacks – cheeselets (the wider, shorter, tube) and a Pringle tube (smokey bacon flavour – lovely!). The stairway is made from balsa that was skinned with miliput and then scribed to make it look like stonework. Then a few barrels and sacks were added to make it looked lived in.

Next up are some wall bits. I bought these at Cavalier from Debris of War. I already had some walls, bought many moons ago, so I had to paint these to fit with what I already had. Either that or re-paint the whole lot. I’m not a big fan of stark grey stone. It looks artificial and most stone is actually a brown colour of one sort another. Certainly the stone someone builds a wall out of, anyway. Back when I did the first walls grey is all I knew. So these had to be done like that as well.

Another purchase at Cavalier (this time from Scotia/Grendel) was a dragon. I ummed and ahhed for quite a while about what colour to paint it – I prefer to steer clear of bright red or green fantasy dragons. My preference is for a more believable colour (given it’s a dragon). I already have a brown dragon so I couldn’t do that again. Instead, I decided to go with green but a more drab variety like you see in nature. Once done, though, it looked too green, so I decided to add some patternation to the scales – some brown stripes. I’m not entirely happy with the result, to be honest. I think it may get a re-paint at some point.

And yet another purchase at Cavalier, and another from Debris of War – a ruined…thing. Church? Building? Something.

The tiles were a print out of a medieval tile texture I found on the internet. This ruin is going with other ruin bits that can be put together to form a ruined church or abbey complex.

Last up is a scratch build. I’ve tentatively called it a ‘Templar Hostel’ because that’s what it was made for. I don’t know what they would have really looked like, so it’s quite speculative. It was built for this year’s Open Day (presuming that still goes ahead).

The Beasts of War

Andy reconnects with his inner animal.

A couple of years ago I got a druid figure free when I renewed my Wargames Illustrated subscription, you can see him, and how I painted him, here.

He’ll be a magic user in one of my Dragon Rampant armies, but he needs an escort, and what would be better for a druid than a collection of animals?

I picked up a pack of Reaper Bones “Companion Animals” at SELWG (I think), these comprise a bear, wolf, puma, wolverine and eagle.

These are made from a type of polymer, and there is a warning on the Reaper Bones website that they may not respond well to some spray undercoats, so these were undercoated with a couple of coats of brush on acrylic matt black.

The wolf was painted with London Grey and then dry brushed with Dark Grey. The other animals were painted with various shades of brown, part of the eagle’s feathers and the other animal’s muzzles were painted black. Teeth, where visible, were painted Pale Sand. They were then given a generous wash in Army Painter Soft Tone or Dark Tone washes.

The bear’s base had a few sections of stone so these were painted London Grey, dry brushed Light Grey and washed with Army Painter Dark Tone, the remainder of the bases were covered with Basetex and painted with a couple of shades of green.

In addition to the Reaper Bones animals I had a couple of others, a nominally 10mm Giant Ape from Magister Militum who stands around 33mm foot to top of head so fits in OK with 28mm figures and a small wolf, manufacturer unknown.

The wolf was painted in the same way as the Reaper Bones wolf, apart from the mane which was painted black and dry-brushed Black Grey.
I decided to try and paint the Giant Ape as a silverback, so he was given a second coat of matt black, and his lower back was then dry-brushed Black Grey and London Grey. Teeth were painted Pale Sand.

BPM 97 Scratchbuild

John Lambert shares his latest Zona Alfa projekt.

I’d bought into Zona Alfa intrigued by the period, the campaign system and the terrain building potential. One of the mission objectives in the rulebook scenarios involves a broken down APC. I wasn’t going to splash out £20.00 for a resin cast model so what could I do instead?. Scanning the ASDA shelves for Gaslands stuff I came across this for £3.00.

Could I use the bits from this as a basis for a model ?

I’d remembered that this brand was secured by screws and not rivets so opening it up took a matter of minutes. I was left with a cab, fuel tank, wheels and chassis. I could use the fuel tank, cab and upper chassis as extra terrain pieces later. What about the lower chassis and wheels?

I’d got this plan off the internet and hoped it would work

The wheels were the right diameter but the wheelbase was 1cm too long so I’d have to cut the chassis and join the pieces with 2 x 30 thou plastic card – my go to modelling material for 45 years!. The track was a bit wide 2mm but I could live with that. I’d sketched out templates for the sides and front of the body, cut them out from 20 thou plastic card and quickly had the basis of the bodywork, which warped overnight!.
I decided to build the front wheel arches from strips of 30 thou card to provide better rigidity and to ensure a square structure. Referring to internet photos I found the bonnet top would be quite complex to make. I used 2 pieces of 60 thou plastic card and sanded this down with wet and dry to get the right profile.
On to the detailing, I decided to be systematic. First I added access doors to the rear and roof hatches from 20 thou plastic card then side access doors from 10 thou plastic card. Cupolas above the driving positions were from 40 thou plasticard. Hinges were from plastic micro rod and I made catches from microstrip and micro rod in long sections that I could then cut to size. These WIP shots show the detailing in progress – there’s more than I thought when starting this project!

I painted the body in dark green, dry brushing with lighter green and using a section from the packaging for the windows. The chassis I painted black and dry brushed grey and light brown before fixing to the bodywork.

Overall I was pleased with the results – a good project for isolation. More episodes to follow!

Forward To The Thirteenth Century

Stephen goes time travelling.

I decided to update my medievals. Actually, down-date might be a better way to think of it.

When I started collecting medievals I decided to go with early 14th century. If I’m honest, I really wanted to do 13th century (think Baron’s War of Simon de Montfort), because that’s where my interests lay. But there were few miniatures available for that and the ones there were I didn’t really like.

So I chose early 14th century (think Crecy and Poitiers). However, I recently made the choice to go with my heart rather than mind.

I’ve taken out the later figures that wouldn’t look right in the 13th century and they’ve gone into the ‘fantasy human army’ box. And I replaced them with figures more suited to the 13th century.

I asked around the club if anyone had some of the Fireforge plastics to have a look at. Andy did. And he kindly let me have a sprue to have a play with. I thought the details were good and the style of armour, clothing and equipment is right for the period.

Problem is, every time I see how people have put them together (and this is a general fault I find with plastics) they always have that crouching need-a-sh*t pose, head at 90° to body, and arms doing a double fist-pump. They just look like child’s toys.

Since they were plastic I decided I’d give them a bit of a chop. I thought I may cut the legs off and re-pose them. In the end I didn’t. In fact, in the end the surgery was quite minor. Generally, I replaced the weapons with better-proportioned spares from the spares box. One or two arms I cut at elbow and wrist. I also cut some hands off at the wrist to have them at different angles (due to the casting process I find that the arms on plastics tend to be ‘flat’, and it looks more pronounced once the arm is stuck to the body).

I think the key to the Fireforge figures (and, again, plastics in general) is to think about the pose rather than just stick them together. Maybe even stand in front of a mirror and pose yourself to see how they should go together (make sure you don’t get seen by the family or they’ll think you’re and even bigger bell end). It means you will have to do a bit of cutting here and there to make the pose fluid and as if that the limbs and head belong on the body. But plastic is easy to cut and easy to glue, so it’s really not that difficult.

In the end, I was rather happy with what I came up with. It made me re-think my opinion on them. Just minor surgery, and thinking about the pose, makes a great deal of difference.

Now I have what I wanted in the first place – 13th century medieval.