Work in Progress Wednesday

We start this weeks work in progress Wednesday with some Mech for Battletech. It’s been a very long time since Battletech has been played by members so we are hoping to get a game in soon. Eric has painted up two mechs.

Next up Marcus has been busy painting some more aircraft.

Above we have some HE111’s and below some HE115’s (which I’ve never heard of).

Now we have some adventurers from Stephen, this is apparently  Aleecia One-Eye and Bill Mulligan.

Lastly this week Mark J has been painting up some more terrain for an up coming Judge Dredd game.

And some Swiss infantry from Felix for a Lion Rampant army.

See you next Wednesday.

Work in Progress Wednesday

It’s Wednesday again and we have some more work from members.

First up Stephen has taken a very wide departure from his usual dark ages and medieval projects and has had the sudden urge to paint up some WW2 T34’s.

Next up Tony has some 6mm sci-fi miniatures that were part of the Hammers Slammers game at the open day this year.

Marcus has also made some progress on his Tumbling dice jets and alien plants we saw last week.

And last but not least this week we have Eric’s boat for the recent Stargrave meets waterworld game.

We are planning on doing a blog post showing all teh boats that were created along with a report of the game its self.

See you next week.

Work in Progress Wednesday

We took a short summer break from our WIP posts but we return this week with some interesting efforts from our members.

Stephen is putting together a Stargrave meets Waterworld game and has asked players to create a vehicle to transport crews around a waterlogged landscape. Above is the beginning effort from Tony F, while below Andy has gone for a different approach.

Next up Stephen has been painting up some miniatures that will work as gods for the Gods and Mortals game from Osprey. This one is clearly meant to be Thor.

Eric has been putting together some scenery for Gaslands with some MDF kits.

And last but not least for this week Marcus has been influenced by the recent Top Gun film and started on some suitable jets from Tumbling Dice.

Good to see the membership slapping some paint on again.

Wars of the Roses – Blore Heath – Battle Report

This is the second battle report in our long standing campaign to re-fight the Wars of the Roses. Details can be found on the campaign page. Jeremey  takes us through the battle of Blore Heath.

Battle of Blore Heath
I had originally put this battle down with the Lancastrians as the defenders. Accounts of the battle have the Lancastrians arriving first and taking up a defensive position along a stream. The Yorkists then arrived and being outnumbered took up a defensive position in turn at which point the Lancastrians attacked. But my opponent Stephen put forward the arguement that the battle was essentially a Lancastrian attack and so that’s what we went for.
As with the first battle we had two guest commanders, this time Andy joined the Lancastrians while Tim joined the Yorkists. For this battle both sides had 750 points and we played using the Sword and Spear 2nd edition rules.

For the start of the battle I took up command of the Yorkist left while Tim took the right. This left me facing Andy across the stream and Tim facing Stephen. One of the house rules we had for this battle was that the Lancastrians had to have at least four units of cavalry, as that was a feature of the historical battle. In the end Stephen had six cavalry units of various types and kept them all under his command. The Yorkist forces were an even mix of archers and billmen distributed evenly between the commanders. The only difference being I also had some guns in the centre.

The start of the battle saw the Lancastrians waste no time in bringing forward their archers in the centre ground and cavalry on the Lancastrian left. Seeing this I pushed up my guns in the centre knowing they outranged the archers.

Being in keeping with the historical nature of the battle, Stephen decided to charge his cavalry straight across the river. Despite never having played Sword and Spear, Tim managed to put his archers into a good position to cover any attempts by the Lancastrians to cross the river. These made short work of the light cavalry before they could charge into contact.

In the centre it was a different story with the Lancastrian archers getting the upper hand. The Yorkist guns were the first outright casualty while the other archer units also took some damage. Due to this I moved my billmen and men at arms back from the river and out of range. This was immediately called out as a cowardly move by the Lancastrians.

As more Lancastrian cavalry approached the river. This time mounted men at arms, Tim encouraged by the ease at which the last attack was repelled moved some men at arms up in response to the treat.

On the Yorkist left flank I had positioned my cavalry as a diversionary tactic. I was hoping Andy would commit some of his units to counter the threat rather than strengthen the centre. But then having gained the initiative by quite a big margin Andy rolled the dice to see which of his units he could activate. The roll was a complete disaster leaving Andy with only one unit receiving an activation.

Seeing the lack of action on the Lancastrian right and because I was losing the archery duel in the centre I took the bold step of committing my cavalry across the river unopposed with the view of taking the battle to the Lancastrians.

As mentioned the Lancastrian archers were winning in the centre. Despite being Militia units they were outclassing my retinue archers. This led to more tactical (ahem) retreat moves from the Yorkist billmen units.

Meanwhile the Lancastrian right went from bad to worse. The Yorkist cavalry charged in against the opposing billmen with the resulting dice throws ending is a swift defeat for the billmen. In the above picture you can see the Yorkist dice roll (blue dice) versus the Lancastrian (yellow/red dice). Given the impact rule charging cavalry get such a roll saw the billmen destroyed rather than take a couple of wounds.

The second Yorkist cavalry unit did just as well (helped by having a 6 played as the activation giving a boost to the combat) meaning the original diversion of the cavalry ended up breaking through the Lancastrian right and able to turn and threaten the Lancastrian archers in the centre.

In contrast the Lancastrian mounted men at arms on the Lancastrian left failed to run down the Yorkist dismounted men at arms even with the support of the Lancastrian general and outnumbering them.

Luckily the lancastrian general survived the destruction of the cavalry unit they were attached to. Here we see Stephen “repositioning” his general in a backwards direction which the second cavalry unit fights on.

With potentially more cavalry on the way Tim started to move up more units in support, including his own cavalry.

The battle in the centre came to an end with archery from Andy landing the final blow on my Yorkist archers that had already been suffering under Stephens. Despite all of my archer units being wiped out, in the last attacks I was able to make I did manage to destroy a couple of the Lancastrian militia archers that had caused so many problems.

However at this point in the battle the Lancastrians had suffered heavy loses and wer close to breaking. They only lost one unit in the first morale check, but with the Yorkist cavalry rampaging on their left flank, the Lancastrian cavalry being repulsed on thier right and with a distinct lack of targets in the centre, their options were limited.

Trying desperately to snatch victory from the jaws of defeat Stephen charged the last of his cavalry across the river and against Tim’s mounted men at arms that he had managed to get into position. The following melee of light cavalry versus mounted men at arms with another unit in support went as expected pusing the Lancastrian army over it’s break point and handing victory to the Yorkists.

Yorkist Loses
3 Units of Longbows (9 points)
1 Unit of Crossbows (3 points)
1 Unit of Spearmen (4 points)
1 Unit of Guns (2 points)
Total loses 18 points (Army break point 38)

Lancastrian Loses
2 Units of Mounted Men at Arms (8 points)
4 Units of Currours (16 points)
2 Units of Billmen (8 points)
2 Units of Militia Longbowmen (6 points)
2 Units of Welsh Longbowmen (6 points)
Total loses 44 points (Army break point 43)

Yorkist Victory

Work in Progress Wednesday

It’s Wednesday again and here we have this weeks offering from the members.

Above Stephen has painted up some Elves from the Oathmark range of miniatures.

Next up Mark J has continued to expand his Saxon army.
And a mdf towerblock for a Judge Dredd game he is planning.
And finally for this week Eric has painted up a team captain of the Draconis All Stars neo-bot team for Dreadball.

Also Eric has painted up a rather impressive 3D printed miniature, apparently this is Helgor Haim from CustomForge UK.
See you next Wednesday.

Work in Progress Wednesday

After what seems like a very long break I’m back with the Work in Progress Wednesday post.

This week we start with Tony F who has been working on a crew for Stargrave. Above he has started on a Security detail, all from the Stargrave troops set.

Next up a Medic and hacker from the plastic Stargrave crew set .

Any finally First mate, captain, faithful robo-hound and robot navigator. The captain and dog are metal Diehard Miniatures, the other two are 3D prints.

Now we have some 6mm French from Mark H. It’s been a while for Mark to get some paint onto miniatures but we are pleased to see some progress.

Although given the size of his 6mm Napoleonic armies to date, I do wonder why Mark needs yet more!

And to prove a point this was a show game Mark put on way back in 2009!

That’s it for this week. See you at the next one.

Work in Progress Wednesday

It’s Wednesday and out of the blue we have a bumper crop from the members. Above we have a strange hover/truck/craft of some sort from Blotz  called a Luftblitzwagen.

Next up Mark J has painted more 2mm legions.

Mark’s also added to his Saxon ranks.

John L’s been busy getting his miniatures ready for the Society Open Day, first some mortar units.

And he has also been creating more buildings for the game.

Next up following the theme of getting ready for the Open Day John R has been painting some 6mm Hammers Slammers tanks, quite a few tanks in fact.

Tony F has also been working on his Hammers Slammers units to take John on.

Tony has also been putting together some scenery. Nice to see a bit of multiple levels.

That’s it for this week, see you next time.

 

Getting Ready for the Open Day

After a break of two years society members are putting in the effort for the return of our Open Day.  Tony is creating a 6mm Hammers Slammers game.

Doors open at 11am for our Open Day, come down an get a game in and see what the Society is all about.

Work in Progress Wednesday

I think the warmer weather is starting to compete with the various projects members are working on. This week Marcus has come to the rescue with a glimpse of some things he’s been working on (should probably call this Work in Progress Marcus!)

Above we have some Copplestone Casting Future Warriors in winter camo.

Next up Marcus has dug out some old Tin Soldier 15mm fantasy miniatures to encourage his children into painting up some miniatures.

And finally from Marcus this week are some Starschlock miniatures, a mix of Astroguard and Dronetrooper figures. Will be interesting to see what colour scheme these have.

That’s it from, well, Marcus. We will have to see if the pending heatwave here in the UK puts pay to the next WIP Wednesday.

Work in Progress Wednesday

We’re back with another work in progress Wednesday. First up this week we have a first look at the miniatures I’ve choosen as a Stargrave crew. They are all from Copplestone Castings, I loved the old Grenadier miniatures marines Mark Copplestone sculpted. I’m going to convert them with different weapons and some alien bits.

Next up Mark and Felix have been busy with a Saxon Brigade and more Polish Lancers.

And last for this week Eric’s Game’s Workshop pile is (possibly) getting smaller. This time we have a Primaris Space Marine and Chaos Cultist.

And a Primaris Intercessor Sergeant.

See you next week.