Work in Progress Wednesday

A couple of offerings for this week. First up Eric has painted up a Rogue for an up and comming D&D session at the club.

And Eric has painted another character for Stargrave.

Next up Mark J has started on some Cultists and Skeletons.

And I’m sure it’s just a coincidence that Mark J is the Dungeon Master for the coming D&D game …

And last for this week Tony has made some progress on his tanks and buildings for the clubs Christmas game which is What a Tanker this year.

See you next Wednesday.

Work in Progress Wednesday

Just a few things for this week.

We start with Eric’s progress on his Roman Cavalry.

Next up John L is making progress on his Italian Condotta Infantry.

And last but not least this week, I’ve started on the bases for my balloons. The base is weighted with washers as the final balloon will be four times the height shown.

See you next week.

Work in Progress Wednesday

It’s Wednesday again and we have a varied selection for this week.

Above Tony F has dug out some old building models, they are apparently by French model railway manufacturer MKD. I think the plan is to paint them up for some 20mm WW2 action.

Next up John L has made a bit more progess on his Norse Gael Warlord.

Next up Marcus has been painting more planes, this time some ME110’s

And lastly this week, Eric has painted up some Roman Cavalry horses.

and some British Aeronef Destroyers.

See you for next weeks progress.

Work in Progress Wednesday

We start this week with something from me, I now have all 10 napoleonic era balloons painted up. Still need a bit of highlighting to do, next up will be the crews.

Next up John L has some more Norse Gaels on the go (I’m sure this is the second set of Norse Gaels John has painted?).

A new Norse Gael warlord, and below some javelins.

This year’s Christmas game at the club is going to be a tank game, which has inspired Tony F to paint up some tanks. These are FCM-36’s (means nothing to me either).

And finally this week Stephen has built some more medieval scenery. This time some beehives.

See you next Wednesday.

Work in Progress Wednesday

We start this week with Mark J and the stunning progress on his Judge Dredd game. Judging (no pun intended) by these figures the game is going to look very good.

and a close up of the robots.

Next up Eric has finished his Gaulish dog handlers.

and last but not least for this week Stephen has created a well, as scenery for a bit of Saga Crusading.

See you next week.

Work in Progress Wednesday

It’s Wednesday again and a few of us have made some progress.

Above Eric has finished his War dogs, while below we have some more Chaos Cultists.

Next up John L has made some more progress on his Italian crossbows.

And lastly for this week I’ve had a test paint of one of my Napoleonic balloons.

See you next Wednesday.

Work in Progress Wednesday

Just a few offerings this week.

Above Mark J has been making some good progress for his upcoming Judge Dredd game. This time we have some civies and below some wonderful coloured vehicles.

Next up John L has continued with his Condotta infantry.

And last for this week Marcus has finished some more terrain for his vietnam air game.

See you next Wednesday.

Work in Progress Wednesday

We had a little break last week but we are back with some more progress.

Above Stephen has been adding to his Elven army with an Elite bodyguard.

Next up Eric has taken a break from painting Mechs and started on a unit of Gaulish War Dogs.

Then we have John L again at the starting point for his Late 14th century Condotta foot.

Marcus has been working on a gaming mat to represent the fields of Vietnam.

And last for this week I’ve started making some river sections.

And also made some more progress putting ropes on my napoleonic balloons.

This aspect has turned out to be quite fiddly so has slowed me down a bit.

See you next week (depending on progrees of course!)

 

Work in Progress Wednesday

It’s another Wednesday and we have a bumper crop this week.

I’ll start with my progress for a change. The above image shows the progress I’ve made with my Napoleonic Balloon project. I’m building ten balloons in total for the game.

Next up I’ve been painting two more cavalry units for my Wars of the Roses army.

Next we have Marcus with yet more planes. The first batch are A4C’s (whatever those are?)

And some Mig 23’s

Now we have the start of some more Swiss infantry for Felix’s Lion Rampant army.

And lastly some more Dredd miniatures and scenery from Mark J.

That should be an impressive game when it’s finished.

See you next Week for more progress.

An Englishman’s Home

Stephen guides us through a big build.

This building project is something I’ve been meaning to do for a while but never got around to it.

That’s mainly because I didn’t know what I wanted for this model, how much effort to put into it (in relation to how often it would be used), or how to go about building it with the above restrictions in mind.

But recently two events occurred that focussed my mind – I achieved painting backlog nirvana (I had nothing outstanding to paint!) plus, in our War of the Roses refights, we had the battle of Wakefield coming – the backdrop to which is Sandal castle.

With hobby time and motivation on my side, I decided now was the time to commit!

With any terrain building project the first thing to think about is storage. It’s easy to get carried away on a big build, but where are you going to store it? I made up my mind the model would have a footprint no bigger than A4 so I could store it in a box a ream of A4 paper came in (at this point I should add that it’s going to be used with 15mm miniatures!).

Right, decision made on that one.

Now for the actual build, and construction decisions that need to be made. I knew I didn’t want this to be just a tower, I wanted the bailey included. That’s going to be a potentially fiddly build, because I need to think about all that brick work. I thought about the Wills Scenics embossed sheets, but they’re really scaled for HO/OO railway models, so would be too big, plus the cost of buying all those sheets would make the model expensive for how often it would get used. I thought about a paper model, because all the other 15mm buildings I use are paper models so it would fit in stylistically. But the paper models I found on the internet were either too basic or too complicated.

However, after my recent build of lots of skyscrapers for a Stargrave game where I used simple boxes covered in printed textures, I thought that’s what I would do.

So, I scoured the internet for stone textures I liked the look of. I re-sized them, so the stones looked about right for 15mm miniatures and printed out loads of sheets. I also used MS Paint to put some arrow slits on them as well, and some sheets had doors, of various sizes printed as well.

First thing was to lay out the design of the castle. A piece of A4 modelling ply was cut and on that I drew the design of the castle – a keep on a mound, plus walls and towers. A classic (later) motte and bailey castle.

The best laid plans.

I cut a piece of expanded polystyrene for the motte and stuck that down. When that was dry (and PVA takes a while to set when gluing EPA) I carved the mound, keeping in mind that I had to leave enough space on top for the keep.

I started with the keep. I wanted to make it a round keep, but I couldn’t find a tube the right diameter. Oh well, this particular castle would have to have been originally built in the 12th century – square it would be.

Foamboard keep walls.

Construction proved remarkably simple and remarkably quick. The main structures were built from foamboard and then lagged with the printed sheets. Once that dried it was a matter of cutting out the battlements.

Keep and gatehouse in place.

I was keen to get the first bit done so I could get an idea of how effective the printed textures would look on the model. It was hard to say when I saw it, and I think this was because it was just the tower in isolation with the rest of the model completed to give it context. When I looked up-close I was impressed with the effect, so I decided that once complete, en masse, it should look alright.

The Keep and the steps to the keep door.

The rest went up a lot quicker than expected. This was mainly due to simple shapes and also because once up, they would be done – there would be no painting required (beyond the edges of the battlements where the foamboard and white cut edges of the paper showed).

The walls start to go up.

To give the model some semblance of being an organic structure that would have been built over time with improvements and changes, I made the towers slightly different sizes. You will also notice that one of them is round (a toilet roll insert!) – perhaps early in the castle’s history it was attacked and a tower was brought down, only to be re-built in latest round style? (Ed: Shades of Rochester Castle?

The assembled castle

Yes, using printed textures was a good idea because, at scale, it looked like stone, but also because there would be no painting required which meant the model was finished much quicker than if I’d made other modelling decisions.

The round tower

To finish the base was given a coat of khaki paint and then covered with model railway ballast. And when that was dry some static grass was added – I didn’t put so much in the castle yard since that’s where it would have been trammelled by feet.

Adding the flock.

And that was the model complete, ready for Wakefield, and ready for any other games to be a backdrop for a proper medieval setting.

The finished article