We had a very good turn out at the last meeting, 5 games in progress with over 20 members present.
First up, John and Alex were play testing John’s Border Reivers game.
All quiet at the Bastle house, for now.Action at the ford.
Mark ran another Dungeons and Dragons session, taking his adventurers to sea and then deep into the dungeon depths.
The dungeon master looks on as the adventurers ponder their next action.Action at the QuaysideDungeon delvingWho let the dogs out?
Paul ran a 6mm FoG Ancients game, Late Bulgarians vs Ottomans.
Light cavalry on the right somewhat outnumberedThe centre of the battle seems a bit emptyClash of cavalry
Stephen and Jeremey continued their refight of the War of the Roses, using Sword and Spear rules, this time recreating the Second Battle of St Albans. There will be a write up of this game shortly.
The Yorkist camp, artillery and cavalry await the approaching Lancastrian vanguard.The artillery has fallen to Lancastrian archery, but the first Yorkist reinforcements are now approaching the campA Lancastrian pike block about to dispose of some Yorkist archers, but Yorkist Men at Arms are waiting behind the archers.Towards the end of the battle, the Yorkists have pushed the Lancastrians back from the campOn the Yorkist left flank there are few Lancastrians left.
Finally, Mark H ran a War of the Spanish Succession game, using his own fast play rules.
Cavalry advanceMore CavalryThe armies line upCavalry wings clashThe infantry engage
A short photo round up of the society’s last meeting.
Our opening salvo (above) is from Alan’s 15mm War of Spanish Succession game using Maurice rules.
French Infantry hold the townAllied Infantry advanceKings of the hillMore Allied infantryCavalry clash
Now on to World War Two, John ran an introductory game of Chain of Command, Germans vs US.
German Infantry take coverUS Infantry advanceShermans!Germans take position upstairs
Our next game(s) are naval actions using the Galleys and Galleons rules, run by the other John and Colin.
The first of these games was set in the Mediterranean sea, and uses 3D printed ships.
Mediterranean GalleysClose up of one of the shipsThe fleets close.More galleys
Their second game was set in the South China Seas, using John’s scratch built ships.
Chinese treasure fleet intercepted by pirate rowing boatsTreasure fleet ambushed
And finally, off to Middle Earth with Tony & Andy playing a couple of Dragon Rampant games, both set in the Shire.
In the first game Tony’s Hobbit militia, with some help from Aragorn and some Dúnedain Rangers defended Hobbiton from Andy’s Goblins and Warg Riders.
Nice, quiet HobbitonWarg riders approaching HobbittonA somewhat battered AragornAragorn flees after an encounter with some Goblin Light Foot
Tony successfully defended Hobbiton in the first game.
In the second game Tony turned to the dark side (sorry for mixing film tropes) and fielded Saruman and his Orcs, while Andy fielded a Dwarf contingent. Somehow we only got one picture of the victorious Dwarves.
Dwarves take back Hobbiton
Honours were even on the day, one game each (although the “Good” side won both games)
A quick round up of the games at the recent club meeting, four scales, four periods.
First up, a 15mm War of the Roses game between Stephen & Tony (Lancastran) and Jeremey and Andy (Yorkist) using Sword and Spear second edition rules.
Jeremey added some flavour with some random event cards, one to be drawn by each player. The four used in this game were:
Jeremey’s random event cards
Jeremey will write up the game, so I won’t go into detail on how the cards were used here.
Andy’s Yorkist Archers and Crossbows occupy hill as the Lancastrians approachAndy’s command.Tony’s Border Horse take on Jeremey’s Men at Arms (with the banner)The Yorkist line seen from the Lancastrian’s perspective
Next up Mark, David and Alan fought a battle in the War of the Spanish Succession using Mark’s 6mm collection and his own rules.
The battle lines are drawnThe Grand Alliance LinesAlliance infantry and train.
Cavalry advanceLocal firefight
Moving on several centuries, we come to 2004, Fallujah, using Force on Force rules. This 20mm collection was put together during the lockdown by Peter, this is its first outing at the club. Peter was joined by John, Brett, Colin and the other Mark.
Marines on the roofMarines take casualties while advancingPilot’s eye viewInsurgentsThe Ruins of FallujahInsurgents around a skipInsurgents in the open
And finally we move into the near future, with an excursion into Zona Alfa. John (another one) took Eric through the rules with a series of short scenarios using his 28mm collection.
Stalkers encounter some mutant dogsHostiles approachZombies in the smokeClose encounter of the gruesome mutant kindWhere did everybody go?Start of the next mission, all seems quiet… too quiet!Creeping through the undergrowthObjective taken, but man down.Anomalies abound
15mm War of Spanish Succession: France vs Allies. Field of Battle, 3rd Edition (Piquet)
Alliance infantry advance
6mm Peninsular War Napoleonic Peninsular, French vs Spanish & British/Portuguese
John La – Gaslands
Start Line for the Death RaceAndy’s first dice roll, not a good start!John rams Chris’s TaxiFirst two through gate 2, weapons hot!Eric shows Andy how the dice should be rolledAndy still hasn’t learned how to roll.Chris’s Mini gets revenge on John (7 hits!)Second Game (Arena of Death). Chris’ Land Rover demonstrates its superior off road performance.
28mm Dragon Rampant: Dwarves vs The Undead
Dwarf Crossbows, and baggage.Dwarf AxesDwarf Main forceThe Dwarves’ Bear allies are pushed back by the undead (where’s Goldilocks when you need her?)Dwarves test the waters at the ford as the Ghouls approachThe remainder of the Skeletons take on some Dwarf Crossbows
And sometimes we don’t play games
Having lost his Dragon Rampant game, Tony paints some Dwarf reinforcements.
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