Gaslands Scenery

Andy makes some scenery for the Wastelands.

At Broadside back in June I bought some scenery pieces for Gaslands, as we have another of the Maidstone Wargames Society’s GASCAR’19 events coming up I thought I’d better get them ready. All paints are Vallejo matt acrylics unless stated otherwise.

First up is a set of four MDF gates from Blotz.

Each gate comprises eight pieces, the two halves of the gate, two connecting pieces, two bases and two number boards. These were assembled (apart from the number boards) using superglue.

Once assembled they were primed with Halfords grey primer, then sprayed with Rust-oleum metallic chrome. The bases were then painted with Black Grey, at this point I realised that spraying the bases with the Chrome paint wasn’t a good idea, as it was not a good surface to try painting with acrylics. After three or four coats the bases looked OK.

The number boards were given three thin coats of matt white; the numbers were painted Red one side and Green on the other, and the borders painted Black. Once all was dry, I added the number boards and gave them a coat of matt varnish.

Next up were some resin accessories from Debris of War; some Jersey Barriers, a Storage Tank and some Crates.

After cleaning up a little flash and filling a few holes I gave these a good wash in soapy water and once dry sprayed them with Halfords grey primer.

The Jersey Barriers were painted all over with Deck Tan, followed by a liberal wash of Army Painter Soft Tone wash.

The Storage Tank was sprayed Chrome, and, having learnt from the gates, I then undercoated the tank base and supports White. The base was painted Black Grey, the supports Deck Tan and the recesses of the ladder Black.

The crates were painted London Grey with Light Grey sections. I decided to paint the top panels in different colours, two each in Red, Intense Blue and Flat Green. The grey areas were then given a coat of Army Painter Dark Tone, and the coloured panels coat of the appropriate coloured tone.

I also did some scratch-built pieces. A while ago I found some sheets of corrugated cardboard in the recycling bin and thought “corrugated iron wall”. I also had some large lollipop sticks from a craft shop, 150mm x 18mm, bases I thought.

I cut the sheets into strips, scored the plain side of each strip along the centreline to make it easier to fold. I then coated one side of the carboard with PVA glue and folded the two sides together. When the glue had set, I trimmed the strips down to 20mm high, and cut them to length to fit the lollipop stick bases.

This left some short lengths which I ended up using to make some gate sections. I had enough sections to make eight wall and four gate sections. I then got the hot glue gun out, and assembled each base as follows: I laid a strip of glue down the centre of the lollipop stick and pushed a fence section into the glue and held it until it set.

The sections were undercoated Halfords grey and then the walls were painted Gunmetal Grey and the bases Black Grey. The walls were given a liberal coat of Army Painter Dark Tone wash. The excess hot glue was coated with PVA glue and some grass flock applied. Once all was dry they were sprayed with Matt Varnish.

This Means War

Stephen answers the challenge of Andy and Jeremey … the one could run and run!

The war banners are flying and the trumpets call a clarion to arms!

Owain of Bangor, famed warrior of the Welsh hills, declares war on the English.

Friends and allies are requested to take the fight to Andraes Willhelmson and Erik Uhtredson.

These knaves are nothing but thieves and robbers and deserve the fury of the Lord.

All those who would oppose such skullduggery should make themselves known at the cathedral of Bangor.

GASCAR ’19 Tri-Series Event 1

John Lambert fills us in on the happenings at the first Gaslands race event

This season of televised Gaslands events started off with a bang – literally!!

All racers took part in one huge Death Race to open the season so with six teams of two cars each, CARNAGE! was assured. For this season, there were two teams sponsored by Miyazaki, two sponsored by Idris and single teams sponsored by Rutherford and Warden respectively.

With a packed grid, a good clean start was essential, two Idris sponsored cars made a good start whilst the second two were blocked in at the back of the grid it would take time for them to break free.

As cars tried to break free, multiple smashes had the crowds baying for more, TV screens are fitted with an audience votes app and the system froze out as the drivers scrambled for glory.

Amid the mayhem Ghost of the South cleared the pack and then pulled off a stunning manoeuvre at Gate 1

This lead wouldn’t last for long as one of the Warden cars caught him and He was destroyed in a hail of lead by one of the prison cars.

These Idris cars were to prove to be fast but vulnerable. Between gate 1 and 2, the action was about to get hotter as the Rocketman was hit by gunfire from one of Miyazaki cars. None of the rockets had been fired so an explosion destroyed Rocketman and a fireball engulfed an Idris car and a Miyazaki buggy. This is what the crowd had come to see.

Meanwhile three cars were battling it out for the lead. A skilfully executed powerslide allowed Black Stalin (12) to thread through the obstacles on the approach to the finishing line.

With ‘This is my moment’ blasting through the speakers, Black Stalin was cruelly shot up by Chain Reaction.

As Chain Reaction and Constance Sin traded blows, AC1 was able to take advantage and slip past them to win and take first place on the podium.

In this post – apocalyptic world, there’s no Champagne just an inland sea filled with Diet Coke.

Podium places 1st Dave, 2nd Bob, 3rd Andy.

After the success of this event Gascar19 Event 2 will feature not one but two venues!!

Middle Earth Miscellany

Tony F shows the latest painting additions to his ever-growing collection of Middle-Earth miniatures.

I’ve once again been splashing some paint on a random selection of characters, mostly from Games Workshop’s range but with a few extras from other manufacturers to fill some gaps. One I painted just for fun is shown above – it’s a younger (Martin Freeman) version of Bilbo from The Hobbit, outside a really nice hobbit hole that I picked up on a Kickstarter. I don’t have an immediate use for him but he didn’t take too long to paint.

Phil and I have a game due soon based on a fictitious (as in not-mentioned-in-any-of-Tolkein’s-books-but-it-could-well-have happened) attack on the village of Bree. This is the village where the four hobbits were due to meet Gandalf soon after they left the Shire, but instead bumped into Aragorn and the Ringwraiths.

According to my Atlas of Middle Earth, the village is one of three that surround Bree-hill (the others being Combe and Staddle). Bree is sited on the west of the steep hill which serves to protect it from the north and east, and a large hedge and dike keeps marauders at bay from the south and west. The population is mostly Men, but a number of hobbits live in holes on the slopes of the hill.

My defenders will come from three sources – the inhabitants of the village (both men and hobbits), a small number of Grey Company rangers and Dunedain, and a few random travellers who might be staying in the Prancing Pony when the attackers arrive. There aren’t really any official GW figures that I could use to represent the villagers, so I had to look at other manufacturers and came up with this mean looking bunch from Gripping Beast. They’re arrayed before a Caliver Books butter market surrounded by plenty of Ainsty bits and pieces.

Leading the Grey Company is Halbarad, a Ranger who helps guard the borders of the Shire – he’s another minor character who has a bit part in the books (he carries Aragorn’s standard onto the Pelennor Fields where he meets his end) but is left out of the film adaptation.

Talking of the Battle of Pelennor Fields, and looking further ahead to a rather ambitious game we have planned for later in the year, I’ve also been painting Rohirrim – lots of them. For someone who has a rather irrational dislike of painting horses, an army made up entirely of cavalry seems like a bad move. I’ve made a start with the King of Rohan, Theoden, painting the superb new plastic model released late last year.

I’ve also painted the version on foot and at the same time painted Gamling, the King’s standard bearer (although he appears to have lost it in this version of the figure).

And finally, just for now, a few dwarves. This is a version of Balin from The Hobbit, along with a small retinue of dwarf rangers.

Ravensclaw

Stephen tells a brief tale of valour and heroism … we think he’s boasting a little bit…

Behold, this is Jarl Uthbrok Thorgimsson, Lord of Ballicroney. On this day he slew both a Viking warlord and an Anglo-Dane warlord, and he did this with his mighty war axe RAVENSCLAW.

Open Day 2019

Open Day Coordinator Dave Sime gives the low-down on this year’s games…

Open Day, 22nd June 2019

The Open Day will be held on June 22nd from 11am to 4pm at our usual venue in Linton, just outside Maidstone.

Below is the list of games for the 2019 Open Day – over the next few weeks each game sponsor will be giving us more details on their respective games.

Just to whet your appetites, here are a selection of the games from last year’s event…

Gaslands Build – The Lost Prophet

John Lambert takes us on a bus ride…

One vehicle missing from my Gaslands inventory was a bus. I found a reasonably priced Airport Coach in our local ASDA and started to plan the build. I envisaged a political “Battlebus” that I would turn into a real battle bus. From the deep memory bank I remembered Clint Eastwood in “Gauntlet” where he drives a witness to court in a coach equipped with an improvised armoured driving position. He wins through but the coach is riddled with bullets so it had to feature that. I wanted a massive engine to power it and found the ideal unit in Hot Wheels “Te’ed off”. The coach came apart easily, I cut up the interior to fit the engine and armoured the seat, then drilled bullet holes in the windscreen and side windows. I then put it all together painted it red and scuffed up the paint with a pan scourer, then added the slogans on the sides. I built it for a friend to introduce him to the game. There’s plenty of scope to add more equipment. There’s two hatches, I could use to hide weapons, a minigun perhaps but the standard bus build is quite well armed, I could fit a turret on the roof or a ram to the front.

Starship Fleet

John Lambert gives us some background on his new fleet of spaceships…

Having enjoyed Gaslands, I was intrigued to learn that the Author, Mike Hutchinson’s next venture was going to be a journey into space, entitled A Billion Suns. I signed up to be a playtester and purchased some excellent American Republic spaceships from Brigade Models. Here’s the result:

What about the game?

I’d never been wowed by Space games that resembled a Naval game and this has many interesting ideas that I really like. Players act as CEOs whose game objective is to fulfil a contract. These are either Commercial or Military in nature and it looks like there will be 12 of each. Each player has an Admiral’s Helm which the player uses to boost his ships capabilities for the turn (seize initiative, speed, firepower, defence shields) and a profit and loss tracker. There are no fleet lists, players have to judge what to buy to fulfil the contract but will only win if they are in profit at the end of the game. Deployment is by jump point. These are placed by the player and ships enter and leave the table via these jump points. It allows for playing between two tables, which sounds great for multi player games as fleets can jump onto a different table! Gravitational effects are governed by Ship size and Planetoid size. We hope to get another game in at the second meeting in April.

A Bad Day for the Royalists

The Royalists started with 15 battle groups. The Scots Covenanters and Parliament had 19 battle groups. The Royalist right flank collapsed under the onslaught of Cromwell’s “Ironsides” Horse regiments which caused an Army break, after the Cavaliers accrued 16 attrition points.

A bad day for the Royalist Cause! Hopefully, there’ll be a re-fight later in the year.

Royalist foot moving up in the centre.More Cavaliers in the distance on the right wing and the Royalist baggage camp is in the foreground.
Scots Covenanters with their frame guns (light artillery) standing steady in the Allied centre.
The Royalist cavalry on the right wing in a tight situation with Cromwell’s “Ironsides” horse regiments supported by Parliamentarian foot.
A battle group of Scots lancers. They contributed to the routing of the Cavaliers on the right wing.
Royalist dragoons using the cover of enclosed fields.

Air War Germany 1944

Our new Society campaign for 2019 kicked off with the first day of gaming yesterday.

The campaign uses GMT Games “Bomber Command” board game (see https://www.gmtgames.com/p-302-bomber-command.aspx) to set up tactical actions, which are then played out using 1/600 aircraft from the Tumbling Dice range (see http://www.tumblingdiceuk.com/product-category/1600) and GMT Games “Nightfighter” rules (see https://www.gmtgames.com/p-233-nightfighter.aspx).  The action is set in early 1944 and the Bomber Command Force is controlled by the Umpire.

The Bomber Command Force. Lancaster MkI/IIIs of A and B Flights, 460 Squadron RAAF and 4 De Havilland Mosquito Mk IV bombers of 692 Squadron

In our first session the five German players each commanded their own JagdDivision of Night Fighters, aiming to intercept the incoming bomber Command raids that night.

The NachtJagd force. From left to right – Bottom: five Messerschmitt Bf-109 G6s of JagdGeschwader 300, 301 and 302 and one 262 B-1a/U1 of NachtJagdGeschwader 11.  Middle Messerschmitt Bf110s – four G4 and one F4.  Top: five Junkers Ju88 C6s of NachtJagdGeschwader 1-5

The Germans were lulled into a bit of a false sense of security as they did not spot any incoming raids until turn 3.  The air picture then clarified and the main force raid was identified using a northern route, with a mosquito raid to the south and two other diversionary raids emerging from the main force attack.

Junkers Ju88 C6 radar equipped night fighters of the NachtJagdGeschwader

The first unit to strike were the Ju-88 C-6 of Mike’s II Gruppe, NJG3, which had been placed on overwatch under control of the defensive radar chain in Northern Germany.  They attacked as the Main Force Raid Lancasters passed over the radar line.  However, this unit had been dispersed by the poor weather on take off, reducing its impact.

Lancaster MkI/IIIs of A Flight, 460 Squadron RAAF. The Lancaster had become the main type of heavy bomber in Bomber Command by 1944. “D Dog” was crewed as a Mid-Upper Air Gunner by the Society Treasurer’s father, then RAF Sergeant Ray Harris in 1945

Fighters were given only a very general indication of where the bombers were by their heavily jammed ground radar and mainly relied on their own airborne radar to find targets.  However, only 2 of the players had the new sets that were free from British jamming.

In the action that followed, it was Chris that got in the first attack, badly damaging Lancaster C for Charlie in a hasty attack.  However, he’d picked the wrong plane to mess with and his Ju88 was shot down by return fire from the defending gunners.

The first air to air attack. Lancaster ‘C for Charlie’ is winged, but shoots down the attacking Ju88 C6 of Chris

Next up was Bob, who homed in on Lancaster E for Easy.  However, this plane’s gunners were really on alert and they opened fire first and shot the Ju88 down before it had a chance to land any hits.

The second air to air attack. Lancaster ‘E for Easy’ plays a blinder and shoots down the attacking Ju88 C6 of ‘Experten’ rated Bob

However, at last the NachtJagd managed to get off the scoreboard as John locked on to Lancaster H for How, damaging the target on his first pass.  A second pass shot the Lancaster down.  The gunners never saw what hit them.

The first score for the NachtJagd as ‘H for How’ is shot down by the attacking Ju88 C6 of John

With the first attack completed the players returned to the raid map.  Here diversionary Mosquito raids were beginning to hit their targets in Duisburg, Witten and Hamburg.    The Duisburg raiders got clean away without being intercepted.  However, the only unit equipped with high-speed specialised He-219 A-2 Night Fighters, Chairman John’s  I Gruppe NJG1, was now placed on overwatch in the radar line astride their return route and were vectored in to attack the Mosquitos that had raided Witten.  The Ju-88s and Me-110s in the air in the area were too slow to catch the Mosquitos.

De Havilland Mosquito Mk IV bombers of 692 Squadron, part of the Light Night Striking Force. These delivered small high level raids as diversions from Main Force raids. They were unarmed and relied on their speed to escape interception.

In this second action the unarmed Mosquito Mk IVs played a cat and mouse game as the Heinkels tried to home in on their targets, relying on their speed for protection.  Mike managed to get into position to make a power dive to pounce on one of the raiders, but his approach was spotted and the Mosquito attempted to shake him off with a corkscrew turn.  Mike second guessed this and followed the Mosquito through the turn, then shot it down with a well-aimed burst, as it began a second corkscrew evasion.

The raid will continue at the next session in April.

At the end of session 1 the league table points scored are as follows (it is worth noting that the Germans were stupendously unlucky in their dice rolls to lose 2 Night Fighters in air to air combat):

Mike (2JD)                       3            +2 for Mosquito shot down, +1 for GCI attack

Chairman John (3JD)  2             +1 for Lancaster shot down, +1 for GCI attack

Dave (1JD)                        0             no gains, no losses

Chris (7JD)                     -1.5       +.5 for Lancaster damaged, -2 for Ju88 shot down

Bob (4JD)                         -2         -2 for Ju88 shot down