Wars of the Roses – Battle of Bosworth – Battle Report

After 11 battles our Wars of the Roses campaign has finally reached the defining battle of Bosworth Field. With the Yorkist having an unassailable lead of 8 victories to 2, the Lancastrians (now Tudor) forces were fighting for pride.  Given the significance of the battle we decided to go big and have 1000 points per side, with each side divided up into three commands. Stephen commanded the Tudor forces as Henry himself, with Andy as the Earl of Oxford and simply because he was the last player to arrive Tony F played the part of the Stanleys already declaring support for the Tudor cause.
As usual I commanded the Yorkists with a new player to the campaign Mark W acting as the Earl of Northumberland. Our other player couldn’t make it so as well as commanding Richards forces I also took charge of the Duke of Norfolk.

The Yorkists are on the left with Northumberland facing the marshland. Henry Tudor is on the right of the picture facing the farm building

As with the other games in the campaign we looked for anything of historical note that influenced the battle. For Bosworth we decided both players must have at least four mounted units and some artillery. As for the battlefield we had a set of hills for the Yorkist forces to start on with some marshland on the Yorkist right.

I divided the Yorkist army so that Northumberland and Norfolk had equal amounts of archers, billmen and mounted men at arms to guard the flanks.
As per history Northumberland was on the Yorkist left with Norfolk on the right. With Richard in the centre I went for a very mixed force of artillery, cavalry, pikemen and dismounted men at arms.
Stephen had done something similar with his Tudor forces with Stanley and Oxford having similar forces while Henry had only cavalry. Stephen also placed Henry on the Tudor left, Oxford in the middle and Stanley on the right.

The battle got underway and the Yorkists won the first initiative. In a change to Northumberland’s inaction historically Mark  immediately advanced his archers into the marshland to take the fight to Tony and the Stanley forces.

With Norfolk on the Yorkist right flank I started with a steady advance as well rather than wait for the inevitable cavalry charge. Stephen had mounted men at arms in a front rank and currours behind, I wanted to try and get a few volleys from my archers to try and soften them up.

I don’t think I needed to provoke the Tudor cavalry, Stephen took the first opportunity to close the distance. I rapidly advanced some dismounted men at arms and my cavalry to threaten the Tudor cavalry in the flank if it charged the archers. A volley from the archers had little effect.

With the Tudor cavalry on the move, King Richard rode to the artillery to get them into action but the first shots failed to cause any damage.

After a run of bad activation dice, Tony finally managed to advance his archers. This delay allowed Mark the chance to charge in on the far left flank and managed to rout some of Tony’s archers.

Back on the Tudor left flank and Stephen’s cavalry charged against Norfolk. The first charge actually went in against the Yorkist men at arms and came close to routing them. Seeing the danger I took the unusual step of charging some archers into the melee, but failed in turn to rout the cavalry.

In the Tudor centre Andy began to advance his archers and men at arms. Andy also had some artillery that began to creep forward.

Despite managing to get a few shots off the Yorkist artillery was charged and routed by Henry Tudors knights.

After another round of melee Stephen’s cavalry managed to rout some of Norfolk’s archers putting the flank in danger. The Yorkist men at arms would have to do their best as the rest of Nofolk’s units were also locked in combat with the Tudor forces.

On the Yorkist left flank Mark and Tony were beginning to exchange volleys but neither were causing much damage. Mark’s cavalry had continued on pass the Tudor flank forcing Tony to act. In the centre King Richards forces were also starting to trade volleys, I’d brought my mercenary crossbows to make up the number but they had never really done very well for me.

Although they did give a good account of themselves this time, they were the only missile troops in the centre, leaving Andy unopposed attacks against the my infantry. They had managed to dispatch a unit of men at arms so I had no choice but to charge my other dismounted knights forward.

Tudor cavalry in the centre had routed the artillery and in their pursuit also routed a unit of knights, I still had a unit of mounted men at arms. Rather than try and turn them round to counter Stephens cavalry I chose to have King Richard accompany them on a charge straight down the centre against Andy’s archers.

The charge swept the archers aside and to my horror I found history repeating its self, I had forgotten about the pursuit rule. Richard continued charging across the field and into some Tudor billmen. This charge however did not manage to defeat the billmen and so Richard was deep in the enemy’s side of the battlefield, with other Tudor forces closing in.

Meanwhile Stephen’s cavalry in the centre had found its self in melee with a large unit of mercenary pikemen and some militia billmen. Normally this would have spelt doom for the cavalry but the knights were going to prove almost impossible to dislodge.

Things had gone better for Norfolk out on the right flank. A number of Stephen’s cavalry had been destroyed. This freed up some archers who were in a position to fire on the second line of Tudor cavalry making an approach.

I also (with much ridicule from the enemy) moved King Richard from the stricken cavalry charge, back to the centre to support the attack against Andy’s archers. Tactically this also brought Richards forces back into command range.

On the Tudor left flank Stephen managed to get part of his second line of cavalry to charge some billmen who were supported by Norfolk himself. The charge didn’t manage to rout the billmen but also didn’t result in the destruction of the cavalry. But the move did mean I suddenly found my last unit of mounted men at arms facing the flank of Stephens second line of cavalry that had yet to charge.

On the far left flank of the Yorkists Mark had managed to cause Tony’s forces some damage but had eventually come off worse, even the flanking cavalry had succumbed to Tony’s billmen. Mark took the decision to consolidate his infantry and move towards the centre of the field in support of King Richard.

Despite getting a volley off Norfolk’s archers were still charged by the Tudor currours, but unlike the previous charges they failed to rout the archers. They had some billmen in support but they were not needed and the melee was locked in stalemate. However elsewhere on the field the Tudor loses were enough to push them to their first morale test.

Stephen finally managed to get his last unit of mounted knights into combat by charging the mercenary pikemen in the rear. But it wasn’t enough to destroy them and the counter from the pikemen managed to rout the cavalry. But in a close game it was the turn of the Yorkists to also test their morale.

King Richard was once again in the fray supporting his billmen against Andy’s archers in the centre, and remarkably the mercenary crossbows managed to score some good hits on Andy’s dismounted men at arms.

At this point the battle was reaching it’s final stages and both sides were trying their hardest to push the other to breaking point. Mark had advanced his dismounted men at arms into the centre and immediately came under fire from the Tudor artillery. Andy had done quite a lot of damage with his guns but despite having a two bonus dice failed to cause any damage to Marks knights on this occasion.

It was at this point that I managed to get Norfolk’s knights charging against the flank of Stephens remaining currours. The luck of the dice had changed (literally, because after a few bad rolls I swapped my dice), destroying the first currours for no loses and dispatched the second unit pushing the Tudors to their breaking point and handing a close fought victory to King Richard and the Yorkist cause.

This battle ended up being quite close, the score don’t show it but we’ve not had many battle where both sides passed their first morale checks. Stephen did much better in this battle with his cavalry, but that also put them in a position of being outflanked. For Richards command I should not have had such a variation in unit types. Between the guns, cavalry billmen and archers it was hard to co-ordinate things. North sides had some good and bad luck with the dice, but what was noticeable were the amount of failed activation dice in the game.

Although the Yorkists have changed history and won the campaign we will be visiting Stoke for the last battle of this period, just for completeness and to give the Tudor forces one last attempt for glory.

Yorkist Loses
3 Units of Mounted Men at Arms (12 points)
5 Units of Longbows (15 points)
2 Units of Artillery (4 points)
3 Units of Dismounted Men at Arms (12 points)
Total loses 39 points (Army break point 56)

Lancastrian Loses
2 Units of Northern Boarder Horse (6 points)
4 Units of Currours (16 points)
4 Units of Mounted Men at Arms (16 points)
6 Units of Longbows (18 points)
1 Unit of Militia Longbows (3 points)
1 Unit of Dismounted Men at Arms (4 points)
Total loses 59 points (Army break point 57)

 

Work in Progress Wednesday

We start this weeks Work in Progress Wednesday with Mark J’s ECW camp, this ones for his Newcastle white coats just in case you hadn’t guessed.

Next up and Andy has been quite busy with an eclectic mix, starting with some more GZG Japanese troopers.

Andy has also made some progress on his Gun Dogs, adding a darker shade on some of the internal engine parts.

He’s also finished (no pun intended) his Gaslands gates.

And rounding off Andy’s efforts this week he has started on an old Norman miniature given away at a previous Broadside wargaming show.

Next up we have some more sci-fi units from Tony F, first a rather colourful mounted unit, Tony used a real lizard colour scheme for these mounts.

And some field guns with crews.

And lastly for this week, I’m been painting up some more of my 3mm sci-fi miniatures. I’ve been testing Vallejo Xpress paints. This was a colour test to see what would work the best.

That’s it for this week, see you for the next one.

Work in Progress Wednesday

It’s another Wednesday and we start with some colourful alien forces from Tony F who’s continuing to put together a 15mm Xenos Rampant force.

Next up Mark J has finished his Volks Grenadiers.

There’s also something from me this week, I’ve been busy painting up my 3mm forces, firstly the Union forces .

And the Executive forces in a fetching blue.

Andy has been finishing (no pun intended) some Start and Finish gates for gaslands.

And the gates themselves.

And finally this week some more from Andy with some cyber dogs from the cover of a wargaming magazine.

We’ll see you next Wednesday for more progress from the membership.

Work in Progress Wednesday

Welcome to another work in progress Wednesday post. We start this week with Chairman Mark J’s T55AM2b (yes he was that specific) and some more Volks Grenadiers.

Next up and Marcus is back on an aquatic theme with a converted toy sub miniature.

And some suitable sea dwelling dinosaurs.

After finishing my wars of the roses cavalry I’ve turned my attention back to my 3mm sci-fi forces. These are a selection of the GEV vehicles.

Last for this week we have some more GZG Japanese troops from Andy.

And a winged beastie with an objective marker Andy is calling the Eternal Flame made from a marble. Several members have already commented on what a good idea using a marble is.

That’s it for this week, see you next Wednesday.

Work in Progress Wednesday

Welcome to a new Work in Progress Wednesday post, that’s actually on a Wednesday!

We start this week with Charlotte and some Morris Men and May Queens for a future game of Folked Up that Charlotte will be running. This will be a good addition to the various periods played by members.

Next up and Andy has been busy getting his army ready for Xenos Rampant later this year, his GZG Japanese miniatures are looking good.

And they will be fielding a Warbot for that extra bit of fire power.

Finally for this week Tony F has finished off some more of his Belgian forces.

Should be an impressive force just as soon as he finishes some assorted carriers and the infantry.

See you next Wednesday.

Work in Progress Wednesday

Well the weather hasn’t stopped the members efforts for this week.

We start with Tony F and his Belgian force of towed guns and armoured cars.

Tony has been researching the correct marking for the vehicles.

Some nice attention to detail.

Next up and Charlotte has been trying out a new building technique with papier mache applied to a simple box building design. Will be interesting o see how the texture looks once painted.
Now we have Peter M who has been making sci-fi scenery out of old Dr Who toy sets. Most come already painted an with the odd addition here or there can be turned into useful scenic pieces.

Moving on and Stephen has managed to get hold of a horses skull to create a welsh mari lwyd banner.

And finally for this week Felix has finished off a T72, BMP-1 and a Chieftain for some cold war action to come.

See you next Wednesday.

Work in Progress Wednesday

I’m back from my holiday so thanks to Andy for holding the fort. Well truth be told I thought he was doing to good a job especially with his little quips on the members efforts.

This week the members have gone a bit tank mad. Above we start with some cold war entries the first from Felix with a Chieftain alongside his finished Brits.

Following that Mark J has made a start on a T72

and has a BMP queuing up.

Now we move on to a lovely conversion of a WW1 tank to something for the Quar to go to war in. Commander Bobble hat makes a welcome return to give directions.

I did say this week was about tanks, well Phil has decided to put together a rare Anime style tank kit known as Bad Guy Tank No.1, I’m assuming this is destined for the Quar as well.

Dropping down a scale and Tony F has been busy painting up some more forces for his Xenos rampant army.

Tony F has also been busy punching out rivets for his Belgian armoured forces. Now there’s dedication for you.

And just to buck this weeks theme Andy has continued working on his Lords of the Rings scenery pieces.

And that’s it for this week, we will catch you next time.

Work in Progress Wednesday

Back for another Wednesday and again. We start this week with Eric and some GW miniature painted up as Robots for an upcoming Stargrave game.

Eric has also painted up some more nasty creatures for the game.

And some loot tokens and a pilot to join the crew.

Next up Stephen has finished his Hot Wheels van conversions into two 15mm grav vehicles and added some infantry.

Continuing with his Quar forces and Stephen has painted up an officer figure and did a conversion on the helmet to turn in into a bobble hat.

He has also finished painting up the hard going terrain piece he was working on.

Moving on and Andy has started working on some medieval slingers.

And lastly for this week, Marcus has turned his attention back to some aircraft miniatures with a pair of SU27’s.

And with that we will see you next week.

Work in Progress Wednesday

It’s Wednesday again and the members are keeping up a steady pace on their projects.
We start with Felix and a US 57mm AT gun fighting in the snow.
Sticking with WW2 and Tony F has started on some 20mm Belgium’s.
I’ll let Tony explain what they are: “I’ve made a slightly random start – two S-Model Dingos for the recce troop and a Plastic Soldier Company (PSC) 25pdr and limber. I haven’t made any PSC kits before and was very impressed with these – they fit together perfectly and I had both built in 15 minutes.”

Change of scene now and Stephen has scratched an itch he’s had for a while to paint up some Quar.And Stephen has started on some terrain he is calling ‘Bad going’.

Marcus continues to add to his Stargrave miniatures, the first two adventurers.

A rather tooled up alien.

And finally a robot and potential hacker with data pad.

Next up we have Andy’s long running (no pun intended) Arab cavalry.

And finally for this week I’ve continued painting up some more of my 3mm sci-fi miniatures. This time some medium grave tanks.

That’s it for this week, see you next Wednesday.

Wars of the Roses – Battle of Tewkesbury – Battle Report

As we near the end of our Wars of the Roses campaign we find ourselves at the Battle of Tewkesbury. As with the other games in the campaign we looked for anything of historical note. For Tewkesbury we decided the Lancastrian player would set up the terrain to represent the fact that the ground was of their choosing.
This was a standard 800 point battle with Stephen commanding the Lancastrians left with Charlotte acting as second in command on the right. Assisting me with the Yorkists, Tony F made a return to the field facing Charlottes forces while I took the field opposite Stephen.

This was the battlefield as setup by the Lancastrians. They formed their battles between two sets of walled fields with some marshland just in front to further impede movement. Their right was made up of a mix of archers and billmen, but on the left Stephen had formed up no less than four units of mounted men at arms, and two units of dismounted men at arms in the centre.

The Lancastrian right flank was protected by some archers, while on the left were two units of hand gunners using the walls as a fortified position.
Seeing the Lancastrian deployment, I took some bold choices with how the Yorkists would deploy.

I placed my mounted men at arms in the middle of the field since no Lancastrian flank was on offer. I also felt there was no point trying to face the mass mounted Lancastrian units. I was convinced Stephen had placed those there to perform a mass charge against my forces. I wanted to provoke the Lancastrians into moving rather than wait until my Yorkist forces had advanced between the two walled areas.

Fearing the Lancastrian mounted units I was determined not to leave my infantry behind the advancing archers. So used my commanders to keep the units moving. Although I had some men at arms and retinue billmen, the second line should it be needed were only militia billmen.

But the Lancastrian cavalry didn’t move and it was clear that they were waiting for the Yorkists to advance past the hand gunners in their protected position or to spend time trying to dislodge them.

Trying again to goad the Lancastrians out of position I advanced my mounted men at arms to within charge range, and suggested to Tony he should do the same out on our left flank.

Still no reaction from the Lancastrians cavalry, so I had no choice but to advance my archers and use a few bonus dice to get a speculative flight of arrows in against the mounted units.

And in a result that shocked everyone the archers volley managed to destroy the flower of Lancastrian nobility!

That got the Lancastrians moving but only piecemeal. Stephen sent a lone unit against some advancing men at arms, who managed to blunt the charge and hold up the cavalry.

But the Yorkists didn’t have it all their own way. Tony’s mounted men at arms suffered at the hands of the Lancastrian archers placed behind the marshland. Tony decided the best counter to the loss of the knights was to advance his archers and billmen and take the fight to the enemy, but took some early casualties from the Lancastrian archers.

With my cavalry in the middle of the field still threatening to charge, Stephen decided to advance both his units of dismounted knights. The activation dice where in my favour and although Stephen had stacked the bonus dice onto his men at arms, it was my cavalry unit that got to charge first, however they failed to destroy the men at arms and got bogged down into melee.

Having managed to destroy the first mounted unit sent against the Yorkist right flank, Stephen sent another into the fight, this time he also managed to get off a volley from the hand gunners but to no effect.

The clash in the centre of the field reached a climax with the destruction of the Yorkist cavalry but not before managing to take one of the Lancastrians dismounted men at arms with them.

Over on the Yorkist left flank, despite the Lancastrian archers favourable position behind the marsh, the rest of the Lancastrian line was starting to take casualties with Tony’s archers punching holes in their ranks.

On came the last of the Lancastrian mounted men at arms, but despite giving his cavalry a bonus dice the Yorkist men at arms again refused to budge and the two sides were locked in battle.

At this point the loses for the Lancastrians pushed them over their first morale check. The test saw a number of key Lancastrian units quit the field adding to their misery.
Over on the Lancastrian right flank Tony was still on the offensive. Having dispatched most of the enemy archers he was advancing his men at arms into the fray.

With one last desperate charge Stephen sent his billmen in against my archers. These were actually my Militia archers and I gave them all the dice I could spare for the fight. The militia took the most damage but it wasn’t quite enough to destroy either of the units.

The final stroke came when my men at arms finally got the better of the last Lancastrian cavalry which pushed them over their break point and handed victory to the Yorkists.

The Lancastrians were left scratching their heads at the end of the battle, asking for clues as to what went wrong. The difference in losses suggested a rout, despite their forces having started in a defensive position.

Maybe the Lancastrians can take heart while marching towards the Yorkists greatest defeat on the fields of Bosworth.

Yorkist Loses
2 Units of Mounted Men at Arms (8 points)
2 Units of Longbows (6 points)
1 Unit of Spearmen (4 points)
Total loses 18 points (Army break point 46)

Lancastrian Loses
2 Units of Dismounted Men at Arms (8 points)
6 Units of Longbows (18 points)
4 Units of Mounted Men at Arms (16 points)
Total loses 42 points (Army break point 40)

Yorkist Victory