Jeremey adds more ‘real’ trees to make a Petrified Forest.
After building my large spooky dead tree , well I say building but it was more like nature built it and I just based it. I also took a dozen or so other cuttings from the dead bush to use as trees in a Dead or Petrified Forest.
I started by basing these in exactly the same way as the large tree I did. A round wooden base appropriate to the size of the stick with a metal washer stuck on top to provide some weight. I’ve started to add weight to a lot of my terrain projects. It helps to stop taller pieces from being constantly knocked over during games.
Using the hot glue gun I then stuck a piece of the dead bush to each base and covered the whole base with the coloured bathroom sealant mix. If you saw my other post about the large tree you will remember I mixed far too much of the sealant, so it was useful to have these additional trees to base.
Once the base material had dried I dry brushed it with two other lighter brown colours to give some contrast. While I had the paint brushes out I also used a watered down solution of brown ink wash to go over all the freshly snapped of parts to make the wood look like it had been broken for a long while. The appearance of fresh sap wood is a dead give away, just ask any experienced tracker … ahem I then added a bit of flock and a few grass tuffs for good measure.
Here is a wider shot of the whole forest complete with a unit on patrol. I’ve put them on my lighter desert mat but they go just as well on the grass one and I have some darker brown mat pieces to put the trees on to define an area of forest in games. Although I will also put these on my swamp mat as they look just the part for those areas you see in fantasy films were rising water as killed the trees, sort of the forest of doom or swamp of despair.