Club member John L takes us through the complete build of his recent office block.
This post is in response from a fellow club member regarding the buildings I’ve made for Zona Alfa, a sort of ‘How to’ guide. I wouldn’t profess to be a good terrain builder, but this method worked for me.
Planning
First check out photos on the internet for the type of building you want to use then draw the plan on A4. If you are going to use a storage box, check the plan against this allowing sufficient spacing around the building to get it out of the box. Simple enough but if you add on a detail later, it can prove frustrating! Plan how many floors you are going to have and if you want to be able to take it apart later (I did as I wanted the space inside the building shell to add another building).
In 28mm I work on 5mm to a foot scale and allow 35 – 40mm for door heights, depending on type of building. Door widths 15 – 20mm. Windows are 15 – 20mm from ground level, adjust until it looks right.
Materials
5mm Foam board – Hobbycraft
Mounting Board – Hobbycraft
Lolly sticks – Hobbycraft
Clear plastic (optional for windows, I used food packaging material)
Cereal box cardboard
White card A4 pack from ASDA
Fine sand
Builders sand
Tools
Snap off large and small knives – B&Q
Resin W PVA glue
Bulk PVA Glue – B&Q
Set square
Steel ruler
Pin
Step 1
Cut out the base from mounting board. This needs to fit on the box if using and should include a 5mm border around the building. It’s probably better to radius the corners of the base to prevent a ‘dog eared’ look.
Step 2
Draw out the walls onto foamboard, taking into account the joins at the corners. I used simple lap joints so the long walls were 10mm shorter than the plan, use a set square to make sure all is square. Mark the sections you want to cut out so that you don’t remove the wrong bit!. I then take a pin and push through to the reverse side of the foam board.

Step 3
When cutting foam board I use the large snap off knife and steel rule, making a shallow cut. If you try a deep cut, the foam will tear. It’s a material that will blunt your knife blade quickly so snap off blades are ideal. I use the smaller knife to cut out the window openings. To get a clean finish, flip over the foam board and check the backing of the foam board is cut through, you can use the pin holes as a guide. By keeping the blade vertical against the rule, you should get a clean finish.

Step 4
Once the wall panels are cut out, I added detailing from strips of mounting board to the front faces. On the interior faces, I added strips of foam board which would be supports for the roof and first floors. I then created slots for the cross walls.

Step 5
To assemble the building, I used Resin W PVA. This is quick drying which helps prevent the whole building collapsing as it’s drying. Use the set square to check all is square.

Step 6
At this point, I decided to add a staircase (should have been in the original plan!). I used 1cm x 2cm pieces of foam board to build the spine and then 1 cm strips to build the supports. Then used lolly sticks to add the treads.

Step 7
I decided to add broken windows to the building. To do this I added 3mm strips of cereal pack card as the outside frame for each window. This was the most time consuming bit but now the basic building was done.

Step 8
To achieve the concrete look, I painted the exterior with a thin layer of PVA and then sprinkled fine sand over this. If a bit is missed, it’s better to let the whole thing dry before touching up. It’s important to have the cross walls in place for this stage as the PVA will cause the foam board to bow in at the centre. For the base, I used Builders sand which is courser. When the whole thing is dry, I painted the base using acrylics – dark brown/black followed by a light dry brush. For the walls I started with a base coat of Wilko Mineral Stone, then mixed this with Wilko Biscuit Crunch to paint over everything except the recesses. I’d picked this up from Terrain Tutor. From the same channel, I’d seen tips on applying washes to buildings, by prewetting the surface first so I added a dark wash to the recesses and a Sage Green wash to the lower panels to the ground for Algae. I then added brown stain on some sections and I think this worked well. I then painted the interior using acrylics.
Step 9
I cut the windows from plastic by cellotaping the plastic to my cutting board, then cutting out strips which I gave a jagged edge. These were secured by 2mm strips of cereal card on the inside of the windows. Another long job, when finished. I used a dab of superglue in the corners to secure the panes in place.
Step 10
To finish, I made the door adding part of a cable tie for the lock. I added graffiti and then made up some signs to hang over the doorway. These can be changed as required.









Along with the Tu128’s, who were unable to spot anything, the Buccaneers also entered on turn 2; spotting their adversaries they dive one level to get into the ground clutter. The F4’s spot the Tupolev’s, but both fail their Sparrow launch roll.
On turn 3 a pair of MiG-25’s now appear for the Soviets and this time the pair are an ace and an experienced pilot.
The green Tupolev pilot detects the F4’s but one AA5 fails to launch and the other misses. I discovered a reference that Soviet doctrine often saw missiles launched in pairs one IR and one radar homing, to increase the chances of a kill. I forgot however, that I wouldn’t be able to use the IR missiles except at very specific angles and treated them all as radar guided. Meanwhile the Tupolev lead also fires a pair and gets one hit on the FAA ace. This is unfortunate for the Soviets as the AA5 is a big missile and more likely to get a kill from a hit. Meanwhile, the ace Foxbat pilot fails to detect anything, but his wingman spots the Phantoms. Unfortunately, the AA6’s fail to launch. The experienced F4 pilot gets off a sparrow shot at the Tupolev, but it misses.
The MiG leader detects the Buccaneers powering across the table at low level but can’t get a lock. They are too low and the angle is too difficult.
Turn 6 and the lead Tupolev has no missiles left and dives, but his wingman detects the remaining ace from the original flight of F4’s and hits with two AA5’s, destroying the Phantom. The newly arrived Phantoms pick up the MiG-25’s; the ace fails with one launch but the second is successful and destroys the MiG. His wingman sees two sparrows miss.
Turn seven and the ace F4 goes for a sidewinder shot on the second Tupolev but misses, while the other F4 goes after the lead Tupolev. And in turn eight gets a hit, but this only damages the big aircraft, which flies off to the east. His wingman however gets on the tail of the trailing Tu128 and on turn nine manoeuvres with a barrel roll and a sideslip to launch a sidewinder, destroying it. Not bad for a rookie!
Finally in turn ten, the remaining MiG, the last soviet fighter on the table, launches against the F4, which has turned north-east after destroying the Tupolev, but its two AA6 miss.
The Soviets destroyed two F4’s while the FAA scored a MiG, Yak 28, and a Tu 128 with another damaged. The Buccaneers escaped to make a strike on the Northern Fleet. Now you are wondering what happened to the Saab and Tu 142? Initially some things about this game made me think that I wouldn’t write it up and I set up a second game which included these aircraft, and the Yak 28 as the ECM Brewer E.






































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