Work in Progress Wednesday

We have some cracking stuff this week from the membership.

First up Mark has finished his UH-34 helicopter for Vietnam. And an M113 ACAV.

Next up and Andy has finished his QLD truck.

Andy has also started on some WW1 vehicles from Brigade Models.

Next up and Stephen has started on some cardboard packing pieces soon to be buildings in a sci-fi game most likely.

And lastly for this week and Phil has been playing with his 3D printer, with a piece of terrain.

With that we will see you next Wednesday.

5 Parsecs – The Package

Club member Marcus reports on a solo game (with the editor’s apologies to Marcus  for the delay in getting this onto the blog).

As Pi in the Sky has blasted off from Palacco, we entered a new campaign turn. Firstly, space travel. I rolled a “It’s not supposed to make that sound…”.   Fortunately, Veyan rolled a success “but I know exactly what it is…just realign the phase couplers.” That could have been unfortunate, but instead the Pi arrived on Enout, a wild frontier world classed as dangerous.  Upkeep paid and ship debt increased to 22 Cr.

While Veyan and Pascal failed to attract any new patrons, Kell came up with a useful contact +1. Wellington traded for some basic supplies (-1 upkeep in turn 3). San (with a roll on the loot table) traded for…something interesting. A further roll identified this to be a military ship part; a 3Cr discount on the next ship component bought.  The crew already had a Patron mission lined up. This would be in a toxic environment (+1D6 roll + savvy when stunned or the character becomes a casualty). The mission: to deliver a package to the centre of the table, an abandoned facility. Unknown criminal elements have an interest.

I didn’t fancy setting up the opponents at one edge and posed some questions to players online. There are alternative deployment options in an expansion, but I opted to set up my own. I created my own random table and rolled for set up. The criminals in deployed in 3 groups utilizing a clock face method around the centre at roughly one, three, five, seven, nine and eleven o’clock. One group was also delayed in deploying.

The crew (pictured above) entered from the south – east corner. As luck would have it, the opposition deployed a group of two very close to them, with three on the diametrically opposite side of the board.

The table

The crew gain the initiative and Veyon, Pascal move into positions in the first phase.  Kel preps for snap fire, but no target manifests as no opposition appears immediately. The rest of the crew also move forward. In turn two both Pascal on the right and Nira and Wellington on the left seek to outflank an emerging threat amid the heavy jungle. Kel gets a close shot at Mant (a Rebel miniatures ant man) but misses, as does Veyon. Mant’s pal Worake (half worm, half snake) works its way forward.

Mant & Worake
Kell snipes at Mant & Worake

The third criminal group were now due to deploy. By chance they also deployed in close proximity to the crew in the south-east.

More antagonists deploy

In turn three Kell snipes unsuccessfully at Worake who shoots back at Kell, but he has the benefit of camo gear and blends into the jungle. Pascal spots the new intruders but in an exchange of fire goes down wounded.

Pascal is hit!
Standoff!

In turn 4, seemingly stung by the wound sustained by Pascal, the crew get their act together. Veyon targets Worake, hitting with a 5 and a damage roll of 6+1 puts Worake down. San similarly spots the newly arrived female gunslinger (Toogun) and despatches her and while her accomplice, Lazard (the lizard man) man responds, he misses. Veyon also gets a second shot and puts down Mant.

Kell gets a close-up shot using his blast pistol but misses even at close range. Wellington and Nira moved further up on the left concealing themselves in a grove of plants.

Nira & Wellington move up on the left

In turn 5 the crew got a good roll allowing Kel to aim and take a shot at Lazard. The opponents who deployed in the south-east are all put out of action. Meanwhile Nira and Wellington are hidden in the path of the remaining criminals and spring an ambush.

Ambush!

Nira scores a 6 to floor Hawk-man. One of the two remaining opponents, after squeezing off a couple of wild shots in the general direction of Nira, has already seen enough and decides to bug out on a morale roll. With only one opponent still in the game, Nira gains the benefit of a first-round action and with a well-aimed shot brings down the last of the opposition.

Delivery

While the crew successfully meet their contacts and deliver the package, what of Pascal?

Post Battle:

Despite the outcome of this battle this criminal enterprise clearly does not relish taking on the crew again as they don’t want to become rivals. The crew get paid 9 Cr. The crew also find a curious data stick which will provide them with a quest rumour. They also pick up another blast rifle.

Pascal’s injury initially proved to be nothing to serious, just a turn in sick-bay. However, I forgot about the toxic environment. Subsequently I remembered to roll this. Pascal failed forcing me to use a story point to keep him in the game. Pascal is after all an interesting character. I was reluctant to lose him. “That infection you picked up in the jungle gave us a scare Pascal.  We thought we had lost you…”

Naturally, everyone picked up experience points. We didn’t try any training or find any purchases worth making except…

Finally, campaign events: An alien merchant offers a strange artifact. How can we resist for 4 Cr? A quick roll on the loot table leads us to the rewards table and ship parts; roll for value: 1 Cr! Easy come easy go…

 

 

 

 

Work in Progress Wednesday

We didn’t have a progress post last week, I think the holidays finally caught up with everyone. But this week we’ve had a strong return to form.

First up and we have Dave P’s expanding forces, this time more Russian Corps troops.

Next up Andy has continued with his Bedford QLD truck build.

Now we more onto Stephen whos has painted up some hooded outlaws.

Last up this week and Eric has a selection on miniatures, first some Romans.

Then a Gutrippa Orc.

And a Savage Orruk.

See you next Wednesday for more work in progress.

Work in Progress Wednesday

We start this week with Andy and the progress to the 1/35 Bedford QLD truck they are building.

Also from Andy some progress on another batch of Sidhe (a bit like elves).

Next up and John La has been painting some fantasy miniatures for a friend.

And last for this week Tony F has painted up another member of their new Stargrave Crew. This is Marshall Klint apparently.

And an Elf hero figure for Lord of the Rings in the form of Gildor Inglorion.

That’s it for this week. See you next time.

Work in Progress Wednesday 23rd August

Our usual WIP Wednesday editor is away this week, so Andy gets to put together this week’s round up of members efforts, and quite a variety we have for you.

First up is Felix, who has gone into WWII overdrive with some more US Airborne (see above), some Italians and some Germans.

Next up is Chairman Mark, making progress with his Sikorsky H-34 “Choctaw” helicopter from the Vietnam war.

Also in Vietnam is Stephen who is dipping his toe into a new period, but dropping to 15mm /1:100th scale. This is just testing the water for a 2024 project.

Meanwhile, Treasurer Mark is staying in South East Asia, but taking to the Korean skies with some Sabres and Migs.

Webmaster Tony has finished off some more Stargrave figures for his new crew, some of these may have been seen before as WIP in previous posts but the chap front left is new (Han Dee, another Diehard miniature).

And finally my contribution for this week. I’ve finished the Celtos Sidhe for the Elf King Red game, no photo as all that was left to do was varnish them. I thought I’d do a few more to make up a Dragon Rampant force, so I’ve got another 11 started, only cleaned up and based so far.

And, a bit of a change for me. I’ve taken over building a 1/35 Bedford QLD for my brother in law, who needs it in about 3 weeks time for something, not sure what.

Well, that’s all for this week, back to the usual management for next week.

Work in Progress Wednesday

We start this week with a sorry tale, above is a new crew captain for Tony F after the last one got killed during a game of Stargrave. They were the only casualty and in the after game roll they didn’t recover.

Moving on to happier stories and David P is getting more miniatures painted for a big game next January. These are the start of some Russian Artillery.

Next up and Felix has been back at the painting table for some more Vietnam era troops. We have some more US Airborne and NVA.

Nice freehand work on the flag.

Stephen has added a bit more scenery this week with some broken/rocky ground.

While Mark J has produced a rather large pyrrhic pike block.

Lastly for this week and we have a new set of Elves for Andy.

See you next week!

Work in Progress Wednesday

Only a small offering this week.

We start with Marcus who is painting up some scenery pieces this week. Above we have a crashed plane that Marcus may end up using as more underwater terrain for various scuba, secret agent, bondesque style games.

Along with the wreckage Marcus also picked up some rock pieces from the local pet shop aquarium range.

Sticking with the aquarium theme Tony F has also been in the pet shop and picked up some little bridges from the aquarium range. These were stripped down and repainted.

And lastly for this week Andy has returned to the painting desk with the staart of their Elf band for an upcoming game.

That’s it for this week.

Work in Progress Wednesday

It’s Wednesday again, it’s bad weather for trying to use spray varnish outside but there’s still beeen progress.

We start with my efforts this week. Above I’ve been painting up some space stations for a coming game of Full Thrust. I got these models off a fellow member, they are apparently from the Dropfleet Commander game. They came as a sprue of parts that you stick together as your mood takes you.

Following that I managed to get my Stargrave crew finished.

Next up and Stephen has managed to finished their scratchbuilt medieval manor.

Now we have Mark J’s progress on their helicopters for Vietnam.

And finally for this week Eric has painted up a band of Elves for a future game tryout of Red King Elf.

So we’ll see you next week.

DBA Tournament 2023

The DBA Tournament returned for the first time since 2019, with a new champion – the two headed hydra of new members Mark N and Bob, both new to the club and the rules, who teamed up together because Bob had to go early and they thought it would be a good idea to team up to learn the ropes. Tournament organiser Dave S loaned them his Anglo-Norman army and after a shaky first round, they soon built up a head of steam.

Three Knight and Heavy Chariot armies dominated the scoring leaving the other four trailing. Mike and Mark/Bob both finished with 22 points each, however the Mark/Bob pairing was declared the tournament winner. This was because there was an uneven number of entries and a “bye” result had to be awarded to those who had not participated in a given round. Before the start of the tournament, Dave made a ruling that in the event of tie for first place, that the non bye player would be awarded the trophy. As Mark/Bob had not taken a bye, they were deemed to be the winning contestant(s).

If there is one lesson Dave took away from the day, it is not to loan your Anglo-Norman Army to the newcomers !

Marian Roman v Marion Roman, one hard slog with Colin eventually prevailing.
Sassanid Persians getting a pasting from Mike’s Anglo-Normans
Minoan & Early Mycenaean’s teaching Mark/Bob’s Anglo-Normans why you do not let your Knights get outflanked (A lesson they did take onboard !)
Three Kingdoms & Western Ts’in Chinese just after they have destroyed the Marian Roman General element with their outflanking Cavalry just before the Gladius line could get into contact.

Work in Progress Wednesday

We start this weeks Work in Progress with a bumper crop from Eric. Above is an Orx Guard for Dreadball, below is a Goblin Jack also for Dreadball.

Eric has also bee painting up some romans.

Next up Peter M has been building some more Martian Cloudships.

These are all scratchbuilt from various other miniatures and kits.

Now we have John La rushing to get a DBA army ready for the Society’s annual competition.

Marcus has continued with paiting up some miniatures for Frostgrave.

And yet more aquatic miniatures.

Stephen has inadvertently (their words not mine) started building a medieval manor house.

And lastly for this week I’ve made some progress on my Stargrave crew.

See you all next Wednesday.